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Searched refs:ARB_shader_bit_encoding (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/glsl/
Dstandalone_scaffolding.cpp82 ctx->Extensions.ARB_shader_bit_encoding = true; in initialize_context_to_defaults()
Dglsl_parser_extras.cpp289 …EXT(ARB_shader_bit_encoding, true, true, true, true, false, ARB_shader_bit_encoding
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_extensions.c144 ctx->Extensions.ARB_shader_bit_encoding = true; in intelInitExtensions()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_extensions.c144 ctx->Extensions.ARB_shader_bit_encoding = true; in intelInitExtensions()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_extensions.c144 ctx->Extensions.ARB_shader_bit_encoding = true; in intelInitExtensions()
/external/mesa3d/src/mesa/main/
Dversion.c175 ctx->Extensions.ARB_shader_bit_encoding && in compute_version()
Dextensions.c119 …{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, …
Dmtypes.h2977 GLboolean ARB_shader_bit_encoding; member
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c577 ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; in st_init_extensions()
/external/mesa3d/src/glsl/glcpp/
Dglcpp-parse.y1185 if (extensions->ARB_shader_bit_encoding) in glcpp_parser_create()