Searched refs:ARB_shader_texture_lod (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_extensions.c | 145 ctx->Extensions.ARB_shader_texture_lod = true; in intelInitExtensions()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_extensions.c | 145 ctx->Extensions.ARB_shader_texture_lod = true; in intelInitExtensions()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_extensions.c | 145 ctx->Extensions.ARB_shader_texture_lod = true; in intelInitExtensions()
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/external/mesa3d/src/mesa/main/ |
D | version.c | 136 ctx->Extensions.ARB_shader_texture_lod && in compute_version()
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D | extensions.c | 122 …{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, …
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D | mtypes.h | 2980 GLboolean ARB_shader_texture_lod; member
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/external/mesa3d/src/glsl/ |
D | glsl_parser_extras.cpp | 283 …EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_extensions.c | 354 { o(ARB_shader_texture_lod), PIPE_CAP_SM3 }, in st_init_extensions()
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/external/mesa3d/src/glsl/glcpp/ |
D | glcpp-parse.y | 1171 if (extensions->ARB_shader_texture_lod) in glcpp_parser_create()
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