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Searched refs:ARGBToYRow_SSSE3 (Results 1 – 12 of 12) sorted by relevance

/external/libvpx/libvpx/third_party/libyuv/source/
Dconvert_from_argb.cc72 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI444()
153 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI422()
218 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI411()
288 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToNV12()
397 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToNV21()
525 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToYUY2()
632 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToUYVY()
716 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI400()
Dconvert.cc543 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI420()
848 ARGBToYRow = ARGBToYRow_SSSE3; in RGB24ToI420()
962 ARGBToYRow = ARGBToYRow_SSSE3; in RAWToI420()
1084 ARGBToYRow = ARGBToYRow_SSSE3; in RGB565ToI420()
1206 ARGBToYRow = ARGBToYRow_SSSE3; in ARGB1555ToI420()
1330 ARGBToYRow = ARGBToYRow_SSSE3; in ARGB4444ToI420()
Drow_any.cc318 ANY11(ARGBToYRow_Any_SSSE3, ARGBToYRow_SSSE3, 0, 4, 1, 15)
Drow_gcc.cc665 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() function
Drow_win.cc1140 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() function
/external/libyuv/files/source/
Dconvert.cc960 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI420()
1203 ARGBToYRow = ARGBToYRow_SSSE3; in RGB24ToI420()
1274 ARGBToYRow = ARGBToYRow_SSSE3; in RAWToI420()
1345 ARGBToYRow = ARGBToYRow_SSSE3; in RGB565ToI420()
1416 ARGBToYRow = ARGBToYRow_SSSE3; in ARGB1555ToI420()
1488 ARGBToYRow = ARGBToYRow_SSSE3; in ARGB4444ToI420()
Dformat_conversion.cc384 ARGBToYRow = ARGBToYRow_SSSE3; in BayerToI420()
Dplanar_functions.cc369 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI400()
413 ARGBToYRow = ARGBToYRow_SSSE3; in ARGBToI422()
Drow_posix.cc669 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() function
Drow_win.cc658 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { in ARGBToYRow_SSSE3() function
/external/libyuv/files/include/libyuv/
Drow.h218 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
/external/libvpx/libvpx/third_party/libyuv/include/libyuv/
Drow.h581 void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);