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Searched refs:ATTRIB4NV (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dapi_loopback.c75 #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w)) macro
1088 ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in loopback_VertexAttrib3dNV()
1094 ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in loopback_VertexAttrib4sNV()
1100 ATTRIB4NV(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in loopback_VertexAttrib4dNV()
1106 ATTRIB4NV(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y), in loopback_VertexAttrib4ubNV()
1149 ATTRIB4NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], in loopback_VertexAttrib4svNV()
1156 ATTRIB4NV(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); in loopback_VertexAttrib4dvNV()
1162 ATTRIB4NV(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), in loopback_VertexAttrib4ubvNV()
1252 ATTRIB4NV(index + i, v[4 * i], v[4 * i + 1], v[4 * i + 2], v[4 * i + 3]); in loopback_VertexAttribs4fvNV()