Searched refs:ActiveBlocks (Results 1 – 1 of 1) sorted by relevance
271 SmallVector<unsigned, 8> ActiveBlocks; member278 ActiveBlocks.clear(); in reset()1039 SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks; in growRegion() local1059 ActiveBlocks.push_back(Block); in growRegion()1066 if (ActiveBlocks.size() == AddedTo) in growRegion()1071 auto NewBlocks = makeArrayRef(ActiveBlocks).slice(AddedTo); in growRegion()1078 AddedTo = ActiveBlocks.size(); in growRegion()1172 for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) { in calcGlobalSplitCost()1173 unsigned Number = Cand.ActiveBlocks[i]; in calcGlobalSplitCost()1266 ArrayRef<unsigned> Blocks = GlobalCand[UsedCands[c]].ActiveBlocks; in splitAroundRegion()