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Searched refs:ActiveProgram (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Duniforms.c134 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_FLOAT); in _mesa_Uniform1fARB()
144 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC2); in _mesa_Uniform2fARB()
155 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC3); in _mesa_Uniform3fARB()
168 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC4); in _mesa_Uniform4fARB()
175 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_INT); in _mesa_Uniform1iARB()
185 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC2); in _mesa_Uniform2iARB()
196 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC3); in _mesa_Uniform3iARB()
208 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC4); in _mesa_Uniform4iARB()
215 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT); in _mesa_Uniform1fvARB()
222 _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC2); in _mesa_Uniform2fvARB()
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Dshaderapi.c133 _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, NULL); in _mesa_free_shader_state()
435 if (ctx->Shader.ActiveProgram) in get_handle()
436 return ctx->Shader.ActiveProgram->Name; in get_handle()
846 if (ctx->Shader.ActiveProgram != shProg) { in _mesa_active_program()
847 _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, shProg); in _mesa_active_program()
Dget.c1765 ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0; in find_custom_value()
Dmtypes.h2447 struct gl_shader_program *ActiveProgram; member
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c643 ctx->Shader.ActiveProgram); in _mesa_meta_begin()
967 _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, in _mesa_meta_end()