Searched refs:ActiveShader (Results 1 – 1 of 1) sorted by relevance
140 struct gl_shader_program *ActiveShader; member642 _mesa_reference_shader_program(ctx, &save->ActiveShader, in _mesa_meta_begin()968 save->ActiveShader); in _mesa_meta_end()973 _mesa_reference_shader_program(ctx, &save->ActiveShader, NULL); in _mesa_meta_end()