Searched refs:AllocTextureStorage (Results 1 – 7 of 7) sorted by relevance
219 functions->AllocTextureStorage = intel_alloc_texture_storage; in intelInitTextureFuncs()
173 if (!ctx->Driver.AllocTextureStorage(ctx, texObj, levels, in setup_texstorage()
362 GLboolean (*AllocTextureStorage)(struct gl_context *ctx, member
211 driver->AllocTextureStorage = _swrast_AllocTextureStorage; in _mesa_init_driver_functions()
1390 functions->AllocTextureStorage = st_AllocTextureStorage; in st_init_texture_functions()