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Searched refs:Attrib (Results 1 – 25 of 66) sorted by relevance

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/external/libdrm/intel/tests/
Dgen6-3d.batch-ref.txt91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read of…
98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0);
104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0);
105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0);
108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable
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/external/mesa3d/src/mesa/program/
Dprog_statevars.c69 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]); in _mesa_fetch_state()
72 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]); in _mesa_fetch_state()
75 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]); in _mesa_fetch_state()
78 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]); in _mesa_fetch_state()
81 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0]; in _mesa_fetch_state()
151 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i] in _mesa_fetch_state()
152 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; in _mesa_fetch_state()
154 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in _mesa_fetch_state()
161 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i] in _mesa_fetch_state()
162 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i]; in _mesa_fetch_state()
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/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h77 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
82 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
95 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
97 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
257 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
261 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
273 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
275 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
468 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG()
473 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG()
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Dt_rasterpos.c128 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); in shade_rastpos()
218 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in shade_rastpos()
379 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _tnl_RasterPos()
429 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _tnl_RasterPos()
454 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _tnl_RasterPos()
456 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); in _tnl_RasterPos()
464 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); in _tnl_RasterPos()
Dt_vb_light.c178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in _tnl_validate_shine_tables()
182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; in _tnl_validate_shine_tables()
253 store->mat[j].current = ctx->Light.Material.Attrib[attr]; in prepare_materials()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_maos_vbtmp.h74 tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2]; in TAG()
91 tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; in TAG()
108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in TAG()
120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in TAG()
129 col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in TAG()
139 spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; in TAG()
149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; in TAG()
/external/mesa3d/src/mesa/main/
Drastpos.c246 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
252 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); in window_pos3f()
254 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); in window_pos3f()
256 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); in window_pos3f()
258 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); in window_pos3f()
260 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); in window_pos3f()
262 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); in window_pos3f()
264 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); in window_pos3f()
266 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); in window_pos3f()
274 ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); in window_pos3f()
Dlight.c635 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material()
717 COPY_4FV( mat->Attrib[i], color ); in _mesa_update_color_material()
755 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_ColorMaterial()
768 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialfv()
820 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialiv()
1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material()
1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
1172 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material()
1173 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SHININESS], 0.0F, 0.0F, 0.0F, 0.0F ); in init_material()
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Dnvprogram.c387 COPY_4V(params, ctx->Current.Attrib[index]); in _mesa_GetVertexAttribdvNV()
431 COPY_4V(params, ctx->Current.Attrib[index]); in _mesa_GetVertexAttribfvNV()
475 params[0] = (GLint) ctx->Current.Attrib[index][0]; in _mesa_GetVertexAttribivNV()
476 params[1] = (GLint) ctx->Current.Attrib[index][1]; in _mesa_GetVertexAttribivNV()
477 params[2] = (GLint) ctx->Current.Attrib[index][2]; in _mesa_GetVertexAttribivNV()
478 params[3] = (GLint) ctx->Current.Attrib[index][3]; in _mesa_GetVertexAttribivNV()
Dcontext.c459 for (i = 0; i < Elements(ctx->Current.Attrib); i++) { in _mesa_init_current()
460 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
464 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_current()
465 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current()
466 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current()
467 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
468 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
469 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
/external/mesa3d/src/mesa/vbo/
Dvbo_context.c63 cl->Size = check_size(ctx->Current.Attrib[i]); in init_legacy_currval()
69 cl->Ptr = (const void *)ctx->Current.Attrib[i]; in init_legacy_currval()
93 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; in init_generic_currval()
138 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; in init_mat_currval()
/external/lzma/CPP/7zip/UI/Client7z/
DClient7z.cpp216 UInt32 Attrib; member
285 _processedFileInfo.Attrib = 0; in GetStream()
292 _processedFileInfo.Attrib = prop.ulVal; in GetStream()
444 SetFileAttrib(_diskFilePath, _processedFileInfo.Attrib); in SetOperationResult()
476 UInt32 Attrib; member
478 bool isDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in isDir()
582 case kpidAttrib: prop = dirItem.Attrib; break; in GetProperty()
758 di.Attrib = fi.Attrib; in main()
/external/lzma/CPP/Windows/
DFileFind.h26 bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); } in MatchesMask()
32 DWORD Attrib; variable
47 void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; } in SetAsDir()
DFileFind.cpp67 fi.Attrib = fd.dwFileAttributes; \
287 Attrib = 0; in Clear()
362 Attrib &= ~FILE_ATTRIBUTE_DIRECTORY; in Find()
/external/lzma/CPP/7zip/Archive/7z/
D7zUpdate.h52 UInt32 Attrib; member
80 void SetDirStatusFromAttrib() { IsDir = ((Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0); }; in SetDirStatusFromAttrib()
D7zItem.h155 UInt32 Attrib; member
180 Attrib = attrib; in SetAttrib()
/external/mesa3d/src/egl/main/
Deglmode.c207 EGLint Attrib; member
235 for (i = 0; SortInfo[i].Attrib; i++) { in _eglCompareModes()
236 const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib); in _eglCompareModes()
237 const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib); in _eglCompareModes()
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.hpp101 struct Attrib struct in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
131 std::map<std::string, Attrib> m_renderAttribs;
/external/lzma/CPP/7zip/UI/Common/
DDirItem.h30 UInt32 Attrib; member
38 bool IsDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in IsDir()
/external/lzma/CPP/7zip/UI/FileManager/
DSysIconUtils.cpp123 DWORD midAttrib = vect[mid].Attrib; in FindInSorted_Attrib()
201 pair.Attrib = attrib; in GetIconIndex()
DSysIconUtils.h19 DWORD Attrib; member
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c239 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_ambient()
281 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_diffuse()
321 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_shininess()
Dnv10_state_tnl.c322 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_ambient()
363 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_diffuse()
425 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_shininess()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_rasterpos.c124 src = ctx->Current.Attrib[defaultAttrib]; in update_attrib()
203 rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i]; in new_draw_rastpos_stage()
Dst_cb_feedback.c106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in feedback_vertex()
112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in feedback_vertex()

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