/external/libdrm/intel/tests/ |
D | gen6-3d.batch-ref.txt | 91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read of… 98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); A… 103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); … 104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); … 105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); … 108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable [all …]
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 69 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]); in _mesa_fetch_state() 72 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]); in _mesa_fetch_state() 75 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]); in _mesa_fetch_state() 78 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]); in _mesa_fetch_state() 81 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0]; in _mesa_fetch_state() 151 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i] in _mesa_fetch_state() 152 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i]; in _mesa_fetch_state() 154 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in _mesa_fetch_state() 161 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i] in _mesa_fetch_state() 162 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i]; in _mesa_fetch_state() [all …]
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 77 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 82 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 95 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 97 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 257 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 261 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 273 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 275 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() 468 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3]; in TAG() 473 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in TAG() [all …]
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D | t_rasterpos.c | 128 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); in shade_rastpos() 218 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in shade_rastpos() 379 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _tnl_RasterPos() 429 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _tnl_RasterPos() 454 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _tnl_RasterPos() 456 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); in _tnl_RasterPos() 464 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); in _tnl_RasterPos()
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D | t_vb_light.c | 178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; in _tnl_validate_shine_tables() 182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0]; in _tnl_validate_shine_tables() 253 store->mat[j].current = ctx->Light.Material.Attrib[attr]; in prepare_materials()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_maos_vbtmp.h | 74 tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2]; in TAG() 91 tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; in TAG() 108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in TAG() 120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in TAG() 129 col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in TAG() 139 spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; in TAG() 149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; in TAG()
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/external/mesa3d/src/mesa/main/ |
D | rastpos.c | 246 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f() 252 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); in window_pos3f() 254 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); in window_pos3f() 256 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); in window_pos3f() 258 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); in window_pos3f() 260 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); in window_pos3f() 262 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); in window_pos3f() 264 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); in window_pos3f() 266 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); in window_pos3f() 274 ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); in window_pos3f()
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D | light.c | 635 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material() 717 COPY_4FV( mat->Attrib[i], color ); in _mesa_update_color_material() 755 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_ColorMaterial() 768 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialfv() 820 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_GetMaterialiv() 1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F ); in init_material() 1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material() 1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material() 1172 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F ); in init_material() 1173 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SHININESS], 0.0F, 0.0F, 0.0F, 0.0F ); in init_material() [all …]
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D | nvprogram.c | 387 COPY_4V(params, ctx->Current.Attrib[index]); in _mesa_GetVertexAttribdvNV() 431 COPY_4V(params, ctx->Current.Attrib[index]); in _mesa_GetVertexAttribfvNV() 475 params[0] = (GLint) ctx->Current.Attrib[index][0]; in _mesa_GetVertexAttribivNV() 476 params[1] = (GLint) ctx->Current.Attrib[index][1]; in _mesa_GetVertexAttribivNV() 477 params[2] = (GLint) ctx->Current.Attrib[index][2]; in _mesa_GetVertexAttribivNV() 478 params[3] = (GLint) ctx->Current.Attrib[index][3]; in _mesa_GetVertexAttribivNV()
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D | context.c | 459 for (i = 0; i < Elements(ctx->Current.Attrib); i++) { in _mesa_init_current() 460 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 464 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 ); in _mesa_init_current() 465 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current() 466 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current() 467 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 468 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current() 469 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 ); in _mesa_init_current()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_context.c | 63 cl->Size = check_size(ctx->Current.Attrib[i]); in init_legacy_currval() 69 cl->Ptr = (const void *)ctx->Current.Attrib[i]; in init_legacy_currval() 93 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; in init_generic_currval() 138 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; in init_mat_currval()
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/external/lzma/CPP/7zip/UI/Client7z/ |
D | Client7z.cpp | 216 UInt32 Attrib; member 285 _processedFileInfo.Attrib = 0; in GetStream() 292 _processedFileInfo.Attrib = prop.ulVal; in GetStream() 444 SetFileAttrib(_diskFilePath, _processedFileInfo.Attrib); in SetOperationResult() 476 UInt32 Attrib; member 478 bool isDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in isDir() 582 case kpidAttrib: prop = dirItem.Attrib; break; in GetProperty() 758 di.Attrib = fi.Attrib; in main()
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/external/lzma/CPP/Windows/ |
D | FileFind.h | 26 bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); } in MatchesMask() 32 DWORD Attrib; variable 47 void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; } in SetAsDir()
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D | FileFind.cpp | 67 fi.Attrib = fd.dwFileAttributes; \ 287 Attrib = 0; in Clear() 362 Attrib &= ~FILE_ATTRIBUTE_DIRECTORY; in Find()
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/external/lzma/CPP/7zip/Archive/7z/ |
D | 7zUpdate.h | 52 UInt32 Attrib; member 80 void SetDirStatusFromAttrib() { IsDir = ((Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0); }; in SetDirStatusFromAttrib()
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D | 7zItem.h | 155 UInt32 Attrib; member 180 Attrib = attrib; in SetAttrib()
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/external/mesa3d/src/egl/main/ |
D | eglmode.c | 207 EGLint Attrib; member 235 for (i = 0; SortInfo[i].Attrib; i++) { in _eglCompareModes() 236 const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib); in _eglCompareModes() 237 const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib); in _eglCompareModes()
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleShaderRenderCase.hpp | 101 struct Attrib struct in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase 131 std::map<std::string, Attrib> m_renderAttribs;
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/external/lzma/CPP/7zip/UI/Common/ |
D | DirItem.h | 30 UInt32 Attrib; member 38 bool IsDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; } in IsDir()
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/external/lzma/CPP/7zip/UI/FileManager/ |
D | SysIconUtils.cpp | 123 DWORD midAttrib = vect[mid].Attrib; in FindInSorted_Attrib() 201 pair.Attrib = attrib; in GetIconIndex()
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D | SysIconUtils.h | 19 DWORD Attrib; member
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_state_tnl.c | 239 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_ambient() 281 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_diffuse() 321 float (*mat)[4] = ctx->Light.Material.Attrib; in nv20_emit_material_shininess()
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D | nv10_state_tnl.c | 322 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_ambient() 363 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_diffuse() 425 float (*mat)[4] = ctx->Light.Material.Attrib; in nv10_emit_material_shininess()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_rasterpos.c | 124 src = ctx->Current.Attrib[defaultAttrib]; in update_attrib() 203 rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i]; in new_draw_rastpos_stage()
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D | st_cb_feedback.c | 106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in feedback_vertex() 112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in feedback_vertex()
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