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Searched refs:BaseLevel (Results 1 – 25 of 44) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_validate.c27 intelObj->_MaxLevel = tObj->BaseLevel; in intel_update_max_level()
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
70 intelObj->mt->first_level != tObj->BaseLevel || in intel_finalize_mipmap_tree()
85 tObj->BaseLevel, in intel_finalize_mipmap_tree()
101 for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_finalize_mipmap_tree()
193 for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_tex_map_images()
210 for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_tex_unmap_images()
Dintel_tex_image.c48 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && in intel_miptree_create_for_teximage()
63 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) in intel_miptree_create_for_teximage()
66 firstLevel = intelObj->base.BaseLevel; in intel_miptree_create_for_teximage()
Dgen7_wm_surface_state.c301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; in gen7_update_texture_surface()
362 surf->ss5.mip_count = intelObj->_MaxLevel - tObj->BaseLevel; in gen7_update_texture_surface()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_validate.c27 intelObj->_MaxLevel = tObj->BaseLevel; in intel_update_max_level()
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
70 intelObj->mt->first_level != tObj->BaseLevel || in intel_finalize_mipmap_tree()
85 tObj->BaseLevel, in intel_finalize_mipmap_tree()
101 for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_finalize_mipmap_tree()
193 for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_tex_map_images()
210 for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_tex_unmap_images()
Di830_texstate.c146 firstImage = tObj->Image[0][tObj->BaseLevel]; in i830_update_tex_unit()
148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, in i830_update_tex_unit()
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); in i830_update_tex_unit()
Di915_texstate.c164 firstImage = tObj->Image[0][tObj->BaseLevel]; in i915_update_tex_unit()
188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); in i915_update_tex_unit()
351 minlod = MIN2(sampler->MinLod, tObj->_MaxLevel - tObj->BaseLevel); in i915_update_tex_unit()
Dintel_tex_image.c48 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && in intel_miptree_create_for_teximage()
63 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) in intel_miptree_create_for_teximage()
66 firstLevel = intelObj->base.BaseLevel; in intel_miptree_create_for_teximage()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_tex_validate.c27 intelObj->_MaxLevel = tObj->BaseLevel; in intel_update_max_level()
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
70 intelObj->mt->first_level != tObj->BaseLevel || in intel_finalize_mipmap_tree()
85 tObj->BaseLevel, in intel_finalize_mipmap_tree()
101 for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_finalize_mipmap_tree()
193 for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_tex_map_images()
210 for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_tex_unmap_images()
Dintel_tex_image.c48 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && in intel_miptree_create_for_teximage()
63 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) in intel_miptree_create_for_teximage()
66 firstLevel = intelObj->base.BaseLevel; in intel_miptree_create_for_teximage()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c266 minLod = maxLod = tObj->BaseLevel; in calculate_min_max_lod()
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); in calculate_min_max_lod()
269 minLod = MAX2(minLod, tObj->BaseLevel); in calculate_min_max_lod()
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); in calculate_min_max_lod()
327 if (texObj->BaseLevel < mt->baseLevel) in radeon_miptree_matches_texture()
330 mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel]; in radeon_miptree_matches_texture()
331 firstImage = texObj->Image[0][texObj->BaseLevel]; in radeon_miptree_matches_texture()
332 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
370 struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; in radeon_try_alloc_miptree()
381 numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); in radeon_try_alloc_miptree()
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Dradeon_texture.c757 for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { in radeon_swrast_map_texture_images()
773 for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { in radeon_swrast_unmap_texture_images()
796 if (texImage->Level > texObj->BaseLevel && in radeon_miptree_create_for_teximage()
808 if (texImage->Level < texObj->BaseLevel) in radeon_miptree_create_for_teximage()
811 firstLevel = texObj->BaseLevel; in radeon_miptree_create_for_teximage()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c266 minLod = maxLod = tObj->BaseLevel; in calculate_min_max_lod()
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); in calculate_min_max_lod()
269 minLod = MAX2(minLod, tObj->BaseLevel); in calculate_min_max_lod()
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); in calculate_min_max_lod()
327 if (texObj->BaseLevel < mt->baseLevel) in radeon_miptree_matches_texture()
330 mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel]; in radeon_miptree_matches_texture()
331 firstImage = texObj->Image[0][texObj->BaseLevel]; in radeon_miptree_matches_texture()
332 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
370 struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; in radeon_try_alloc_miptree()
381 numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); in radeon_try_alloc_miptree()
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Dradeon_texture.c757 for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { in radeon_swrast_map_texture_images()
773 for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { in radeon_swrast_unmap_texture_images()
796 if (texImage->Level > texObj->BaseLevel && in radeon_miptree_create_for_teximage()
808 if (texImage->Level < texObj->BaseLevel) in radeon_miptree_create_for_teximage()
811 firstLevel = texObj->BaseLevel; in radeon_miptree_create_for_teximage()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c331 if (level == t->BaseLevel && (s->offset & 0x7f)) in teximage_fits()
366 struct gl_texture_image *base = t->Image[0][t->BaseLevel]; in get_last_level()
370 return t->BaseLevel; in get_last_level()
372 return MIN2(t->BaseLevel + base->MaxNumLevels - 1, t->MaxLevel); in get_last_level()
378 struct gl_texture_image *base = t->Image[0][t->BaseLevel]; in relayout_texture()
395 for (i = t->BaseLevel; i <= last; i++) { in relayout_texture()
426 for (i = t->BaseLevel; i < last; i++) in relayout_texture()
437 if (!teximage_fits(t, t->BaseLevel) || in nouveau_texture_validate()
445 for (i = t->BaseLevel; i <= last; i++) { in nouveau_texture_validate()
461 if (!teximage_fits(t, t->BaseLevel) || in nouveau_texture_reallocate()
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Dnv04_state_tex.c70 struct gl_texture_image *ti = t->Image[0][t->BaseLevel]; in nv04_emit_tex_obj()
77 s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; in nv04_emit_tex_obj()
Dnv10_state_tex.c175 s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; in nv10_emit_tex_obj()
176 ti = t->Image[0][t->BaseLevel]; in nv10_emit_tex_obj()
Dnv20_state_tex.c181 s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; in nv20_emit_tex_obj()
182 ti = t->Image[0][t->BaseLevel]; in nv20_emit_tex_obj()
/external/mesa3d/src/mesa/state_tracker/
Dst_gen_mipmap.c127 baseImage = _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel); in compute_num_levels()
129 numLevels = texObj->BaseLevel + baseImage->MaxNumLevels; in compute_num_levels()
147 const uint baseLevel = texObj->BaseLevel; in st_generate_mipmap()
Dst_atom_sampler.c158 (GLfloat) texobj->MaxLevel - texobj->BaseLevel); in convert_sampler()
159 sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel, in convert_sampler()
178 teximg = texobj->Image[0][texobj->BaseLevel]; in convert_sampler()
Dst_atom_texture.c155 templ.u.tex.first_level = stObj->base.BaseLevel; in st_create_texture_sampler_view_from_stobj()
220 st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); in update_single_texture()
245 stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { in update_single_texture()
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c613 return tObj->BaseLevel; in linear_mipmap_level()
615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda); in linear_mipmap_level()
617 return (GLint) (tObj->BaseLevel + lambda); in linear_mipmap_level()
635 level = (GLint) (tObj->BaseLevel + l + 0.5F); in nearest_mipmap_level()
834 GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; in is_depth_texture()
1006 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel]; in sample_nearest_1d()
1023 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel]; in sample_linear_1d()
1053 sample_1d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel], in sample_lambda_1d()
1058 sample_1d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel], in sample_lambda_1d()
1088 sample_1d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel], in sample_lambda_1d()
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Ds_texture.c254 for (level = texObj->BaseLevel; level < MAX_TEXTURE_LEVELS; level++) { in _swrast_map_texture()
275 for (level = texObj->BaseLevel; level < MAX_TEXTURE_LEVELS; level++) { in _swrast_unmap_texture()
Ds_triangle.c130 obj->Image[0][obj->BaseLevel]; \
188 obj->Image[0][obj->BaseLevel]; \
545 obj->Image[0][obj->BaseLevel]; \
814 obj->Image[0][obj->BaseLevel]; \
1062 texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; in _swrast_choose_triangle()
/external/mesa3d/src/mesa/main/
Dtexobj.c120 obj->BaseLevel = 0; in _mesa_initialize_texture_object()
254 dest->BaseLevel = src->BaseLevel; in _mesa_copy_texture_object()
444 const GLint baseLevel = t->BaseLevel; in _mesa_test_texobj_completeness()
663 const GLint baseLevel = texObj->BaseLevel; in _mesa_cube_complete()
Dtexparam.c331 if (texObj->BaseLevel == params[0]) in set_tex_parameteri()
340 texObj->BaseLevel = params[0]; in set_tex_parameteri()
1359 *params = (GLfloat) obj->BaseLevel; in _mesa_GetTexParameterfv()
1543 *params = obj->BaseLevel; in _mesa_GetTexParameteriv()

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