Searched refs:BindAttribLocation (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 151 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName)); in finalize()
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/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 87 GET_PROC(BindAttribLocation); in GrGLAssembleGLInterface() 544 GET_PROC(BindAttribLocation); in GrGLAssembleGLESInterface()
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D | GrGLGpu.cpp | 366 GL_CALL(BindAttribLocation(fPLSSetupProgram.fProgram, 0, "a_vertex")); in createPLSSetupProgram() 3481 GL_CALL(BindAttribLocation(fCopyPrograms[i].fProgram, 0, "a_vertex")); in createCopyPrograms() 3573 GL_CALL(BindAttribLocation(fWireRectProgram.fProgram, 0, "a_vertex")); in createWireRectProgram()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 586 PFNBINDATTRIBLOCATIONPROC BindAttribLocation; variable 1449 BindAttribLocation = (PFNBINDATTRIBLOCATIONPROC)IntGetProcAddress("glBindAttribLocation"); in Switch_BindAttribLocation() 1450 BindAttribLocation(program, index, name); in Switch_BindAttribLocation() 2574 BindAttribLocation = Switch_BindAttribLocation; in InitializeVariables()
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D | gl_core_3_1.hpp | 1189 …extern void (CODEGEN_FUNCPTR *BindAttribLocation)(GLuint program, GLuint index, const GLchar *name…
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 68 #define glBindAttribLocation MANGLE(BindAttribLocation)
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