Home
last modified time | relevance | path

Searched refs:BindFragDataLocation (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp184 GL_CALL(BindFragDataLocation(programID, 0, in bindProgramResourceLocations()
/external/skia/src/gpu/gl/
DGrGLAssembleInterface.cpp90 GET_PROC(BindFragDataLocation); in GrGLAssembleGLInterface()
550 GET_PROC_SUFFIX(BindFragDataLocation, EXT); in GrGLAssembleGLESInterface()
/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp718 PFNBINDFRAGDATALOCATIONPROC BindFragDataLocation; variable
2191BindFragDataLocation = (PFNBINDFRAGDATALOCATIONPROC)IntGetProcAddress("glBindFragDataLocation"); in Switch_BindFragDataLocation()
2192 BindFragDataLocation(program, color, name); in Switch_BindFragDataLocation()
2706 BindFragDataLocation = Switch_BindFragDataLocation; in InitializeVariables()
Dgl_core_3_1.hpp1321 …extern void (CODEGEN_FUNCPTR *BindFragDataLocation)(GLuint program, GLuint color, const GLchar *na…
/external/mesa3d/include/GL/
Dgl_mangle.h81 #define glBindFragDataLocation MANGLE(BindFragDataLocation)