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Searched refs:BindTexture (Results 1 – 23 of 23) sorted by relevance

/external/skia/bench/
DGLBench.cpp114 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, texture)); in SetupFramebuffer()
131 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0)); in SetupFramebuffer()
DGLVec4ScalarBench.cpp284 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0)); in teardown()
DGLVertexAttributesBench.cpp252 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0)); in teardown()
DGLInstancedArraysBench.cpp375 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0)); in teardown()
/external/skia/tests/
DTextureStorageAllocator.cpp31 GR_GL_CALL(allocator->m_gl, BindTexture(target, id)); in allocateTextureStorage()
DEGLImageTest.cpp150 GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/src/gpu/gl/angle/
DSkANGLEGLContext.cpp169 GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID)); in eglImageToExternalTexture()
/external/skia/src/gpu/gl/
DSkGLContext.cpp174 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); in createTextureRectangle()
DGrGLGpu.cpp821 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); in onWritePixels()
858 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); in onTransferPixels()
1298 GL_CALL(BindTexture(idDesc.fInfo.fTarget, 0)); in onCreateTexture()
1337 GL_CALL(BindTexture(idDesc.fInfo.fTarget, idDesc.fInfo.fID)); in onCreateCompressedTexture()
1413 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, colorID)); in getCompatibleStencilIndex()
1450 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); in getCompatibleStencilIndex()
1541 GL_CALL(BindTexture(info->fTarget, info->fID)); in createTextureImpl()
3012 GL_CALL(BindTexture(target, texture->textureID())); in bindTexture()
3764 GL_CALL(BindTexture(dstTex->target(), dstTex->textureID())); in copySurfaceAsCopyTexSubImage()
3878 GL_CALL(BindTexture(info->fTarget, info->fID)); in createTestingOnlyBackendTexture()
DGrGLAssembleInterface.cpp93 GET_PROC(BindTexture); in GrGLAssembleGLInterface()
546 GET_PROC(BindTexture); in GrGLAssembleGLESInterface()
/external/skia/gm/
Drectangletexture.cpp91 GR_GL_CALL(gl, BindTexture(TARGET, id)); in createRectangleTextureImg()
/external/opencv3/modules/core/src/
Dopengl.cpp887 gl::BindTexture(gl::TEXTURE_2D, texId_); in Impl()
908 gl::BindTexture(gl::TEXTURE_2D, texId_); in copyFrom()
923 gl::BindTexture(gl::TEXTURE_2D, texId_); in copyTo()
935 gl::BindTexture(gl::TEXTURE_2D, texId_); in bind()
Dgl_core_3_1.cpp524 PFNBINDTEXTUREPROC BindTexture; variable
1127 BindTexture = (PFNBINDTEXTUREPROC)IntGetProcAddress("glBindTexture"); in Switch_BindTexture()
1128 BindTexture(target, texture); in Switch_BindTexture()
2512 BindTexture = Switch_BindTexture; in InitializeVariables()
Dgl_core_3_1.hpp1127 extern void (CODEGEN_FUNCPTR *BindTexture)(GLenum target, GLuint texture);
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c103 driver->BindTexture = NULL; in _mesa_init_driver_functions()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.lifetime.txt89 BindBuffer, BindFramebuffer, BindRenderbuffer and BindTexture functions
/external/mesa3d/src/mesa/main/
Dtexobj.c1269 if (ctx->Driver.BindTexture) in _mesa_BindTexture()
1270 ctx->Driver.BindTexture(ctx, target, newTexObj); in _mesa_BindTexture()
Ddd.h305 void (*BindTexture)( struct gl_context *ctx, GLenum target, member
/external/mesa3d/docs/
DMESA_texture_array.spec386 void BindTexture(enum target, uint texture);
397 BindTexture may also be used to bind an existing texture object to
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c707 functions->BindTexture = nouveau_bind_texture; in nouveau_texture_functions_init()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h357 void (GLAPIENTRY * BindTexture)(GLenum, GLuint);
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp873 { "glBindTexture", _O(BindTexture) },
/external/mesa3d/include/GL/
Dgl_mangle.h98 #define glBindTexture MANGLE(BindTexture)