Searched refs:BitsetLub (Results 1 – 3 of 3) sorted by relevance
148 return glb | REPRESENTATION(type->BitsetLub()); in Glb()164 int bitset = type->AsUnion()->Get(0)->BitsetLub(); in Lub()167 bitset |= SEMANTIC(type->AsUnion()->Get(i)->BitsetLub()); in Lub()515 return REPRESENTATION(this->BitsetLub()); in Representation()526 return BitsetType::Is(this->BitsetLub(), that->AsBitset()); in SlowIs()552 return BitsetType::Is(SEMANTIC(this->BitsetLub()), that->AsBitset()); in SemanticIs()621 if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub())) in Maybe()647 if (!BitsetType::SemanticIsInhabited(this->BitsetLub() & that->BitsetLub())) in SemanticMaybe()880 if (!BitsetType::SemanticIsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) { in IntersectAux()941 bitset range_lub = SEMANTIC(range->BitsetLub()); in NormalizeRangeAndBitset()[all …]
453 bool IsInhabited() { return BitsetType::IsInhabited(this->BitsetLub()); } in IsInhabited()596 bitset BitsetLub() { return BitsetType::Lub(this); } in BitsetLub() function
771 void BitsetLub() { in BitsetLub() function2040 TEST(BitsetLub_zone) { ZoneTests().BitsetLub(); } in TEST()2043 TEST(BitsetLub_heap) { HeapTests().BitsetLub(); } in TEST()