Searched refs:CASETYPE_PRECISE (Results 1 – 1 of 1) sorted by relevance
1546 …CASETYPE_PRECISE, //!< Vertex indices don't match like for CASETYPE_BASIC, but other measures are… enumerator1578 if (m_caseType == CASETYPE_PRECISE) in init()1600 … + string(m_caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "") + in init()1609 + (m_caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "") + in init()1631 … + string(m_caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "") + in init()1639 + (m_caseType == CASETYPE_PRECISE ? "precise gl_Position;\n\n" : "") + in init()1654 : m_caseType == CASETYPE_PRECISE ? in init()1748 : m_caseType == CASETYPE_PRECISE ? 1 in iterate()1769 if(m_caseType == CASETYPE_PRECISE && (i+j) % 2 == 0) in iterate()1811 else if (m_caseType == CASETYPE_PRECISE) in iterate()[all …]