Searched refs:CASE_QUADS (Results 1 – 1 of 1) sorted by relevance
135 CASE_QUADS, enumerator352 else if (m_case == CASE_QUADS) in getTessellationControlSource()378 …<< ((m_case == CASE_TRIANGLES) ? ("triangles") : (m_case == CASE_QUADS) ? ("quads") : ("isolines")) in getTessellationEvaluationSource()393 else if (m_case == CASE_QUADS || m_case == CASE_ISOLINES) in getTessellationEvaluationSource()3075 …no_change", "Passthrough geometry shader has no effect", IdentityGeometryShaderCase::CASE_QUADS)); in init()