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Searched refs:CHECK_ALLOC_ERROR (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp35 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface) macro
39 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR macro
905 return CHECK_ALLOC_ERROR(interface); in check_alloc_error()
1154 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); in renderbuffer_storage_msaa()
1444 if (GR_GL_NO_ERROR != CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()
1475 if (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()
1671 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { in onCreateVertexBuffer()
1704 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { in onCreateIndexBuffer()
1746 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) { in onCreateTransferBuffer()