/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 154 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in iterate() 325 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testFace() 480 …refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE… in iterate() 564 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sa… in testFace()
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D | es2fShaderDiscardTests.cpp | 119 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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D | es2fShaderStructTests.cpp | 131 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureFormatTests.cpp | 171 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in iterate() 356 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testFace() 518 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in testLayer() 671 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in testSlice() 817 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in iterate() 968 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testFace() 1108 …refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE… in iterate() 1192 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sa… in testFace()
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D | es3fShaderDiscardTests.cpp | 98 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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D | es3fTextureSwizzleTests.cpp | 157 …ms.sampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in iterate()
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D | es3fASTCDecompressionCases.cpp | 339 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in render()
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D | es3fShaderStructTests.cpp | 97 …brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDiscardTests.cpp | 85 tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, in ShaderDiscardCaseInstance() 86 tcu::Sampler::CLAMP_TO_EDGE, in ShaderDiscardCaseInstance() 87 tcu::Sampler::CLAMP_TO_EDGE, in ShaderDiscardCaseInstance()
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/external/deqp/framework/common/ |
D | tcuTestLog.cpp | 266 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Samp… in writeImage() 304 …Sampler sampler (Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sam… in writeImage()
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D | tcuTexVerifierUtil.cpp | 140 case tcu::Sampler::CLAMP_TO_EDGE: in wrap()
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D | tcuTextureUtil.cpp | 1095 Sampler sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, in scale()
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D | tcuTexture.cpp | 1549 case tcu::Sampler::CLAMP_TO_EDGE: in wrap() 1579 case tcu::Sampler::CLAMP_TO_EDGE: in unnormalize() 2378 clampingSampler.wrapS = Sampler::CLAMP_TO_EDGE; in sampleCubeSeamlessNearest() 2379 clampingSampler.wrapT = Sampler::CLAMP_TO_EDGE; in sampleCubeSeamlessNearest() 2691 clampingSampler.wrapS = Sampler::CLAMP_TO_EDGE; in sampleCubeSeamlessNearestCompare() 2692 clampingSampler.wrapT = Sampler::CLAMP_TO_EDGE; in sampleCubeSeamlessNearestCompare()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 187 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_… in testLayerFace()
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D | es31fCopyImageTests.cpp | 911 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in verifyTexture2DView() 1067 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in verifyTexture3DView() 1177 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in verifyTextureCubemapView() 1352 …renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_… in verifyTexture2DArrayView()
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D | es31fStencilTexturingTests.cpp | 713 const ReferenceParams sampleParams (TEXTURETYPE_CUBE, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, in iterate() 714 tcu::Sampler::CLAMP_TO_EDGE, in iterate() 715 tcu::Sampler::CLAMP_TO_EDGE, in iterate()
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D | es31fOpaqueTypeIndexingTests.cpp | 588 … tcu::Sampler refSampler (tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in iterate()
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | sampler.rst | 32 all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or 39 coordinate is computed. Then, regular CLAMP_TO_EDGE is applied to the coord.
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 486 …? tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_ED… in iterate() 489 …: tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_ED… in iterate()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 554 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_S, ctx.CLAMP_TO_EDGE); 555 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_WRAP_T, ctx.CLAMP_TO_EDGE);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 389 m_emptyTex1D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 390 m_emptyTex1D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 397 m_emptyTex2D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 398 m_emptyTex2D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 405 m_emptyTexCube.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 406 m_emptyTexCube.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 416 m_emptyTex2DArray.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 417 m_emptyTex2DArray.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 424 m_emptyTex3D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() 425 m_emptyTex3D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext() [all …]
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_texture.c | 48 NV30_WRAP(CLAMP_TO_EDGE); in wrap_mode()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 695 case tcu::Sampler::CLAMP_TO_EDGE: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; in mapWrapMode() 862 case VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE: return tcu::Sampler::CLAMP_TO_EDGE; in mapVkSamplerAddressMode()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 621 case GL_CLAMP_TO_EDGE: return tcu::Sampler::CLAMP_TO_EDGE; in mapGLWrapMode() 749 case tcu::Sampler::CLAMP_TO_EDGE: return GL_CLAMP_TO_EDGE; in getGLWrapMode()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 3169 …st tcu::Sampler sampler (tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in compareGenMipmapBilinear() 3205 …st tcu::Sampler sampler (tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler:… in compareGenMipmapBox()
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