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Searched refs:CPDF_MeshVertex (Results 1 – 3 of 3) sorted by relevance

/external/pdfium/core/src/fpdfapi/fpdf_render/
Dfpdf_render_pattern.cpp330 CPDF_MeshVertex triangle[3]) { in DrawGouraud()
354 CPDF_MeshVertex& vertex1 = triangle[i]; in DrawGouraud()
355 CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3]; in DrawGouraud()
426 CPDF_MeshVertex triangle[3]; in DrawFreeGouraudShading()
430 CPDF_MeshVertex vertex; in DrawFreeGouraudShading()
464 CPDF_MeshVertex* vertex = FX_Alloc2D(CPDF_MeshVertex, row_verts, 2); in DrawLatticeGouraudShading()
471 CPDF_MeshVertex* last_row = vertex + last_index * row_verts; in DrawLatticeGouraudShading()
472 CPDF_MeshVertex* this_row = vertex + (1 - last_index) * row_verts; in DrawLatticeGouraudShading()
477 CPDF_MeshVertex triangle[3]; in DrawLatticeGouraudShading()
/external/pdfium/core/src/fpdfapi/fpdf_page/
Dfpdf_page_pattern.cpp236 FX_DWORD CPDF_MeshStream::GetVertex(CPDF_MeshVertex& vertex, in GetVertex()
245 FX_BOOL CPDF_MeshStream::GetVertexRow(CPDF_MeshVertex* vertex, in GetVertexRow()
/external/pdfium/core/include/fpdfapi/
Dfpdf_resource.h726 struct CPDF_MeshVertex { struct
743 FX_DWORD GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); argument
745 FX_BOOL GetVertexRow(CPDF_MeshVertex* vertex,