/external/deqp/framework/common/ |
D | tcuTexVerifierUtil.cpp | 83 if (y <= ey) faces[numFaces++] = CUBEFACE_NEGATIVE_Y; in getPossibleCubeFaces() 101 faces[numFaces++] = CUBEFACE_NEGATIVE_Y; in getPossibleCubeFaces()
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D | tcuTexture.cpp | 2395 return y >= 0.0f ? CUBEFACE_POSITIVE_Y : CUBEFACE_NEGATIVE_Y; in selectCubeFace() 2411 return y >= 0.0f ? CUBEFACE_POSITIVE_Y : CUBEFACE_NEGATIVE_Y; in selectCubeFace() 2420 return y >= 0.0f ? CUBEFACE_POSITIVE_Y : CUBEFACE_NEGATIVE_Y; in selectCubeFace() 2442 case CUBEFACE_NEGATIVE_Y: sc = +rx; tc = -rz; ma = -ry; break; in projectToFace() 2486 case CUBEFACE_NEGATIVE_Y: canonizedCoords = IVec3(coords.x(), 0, size-1-coords.y()); break; in remapCubeEdgeCoords() 2502 …return CubeFaceIntCoords(CUBEFACE_NEGATIVE_Y, IVec2(canonizedCoords.x(), size-1-canonizedCoords.z(… in remapCubeEdgeCoords() 3818 case CUBEFACE_NEGATIVE_Y: return str << "CUBEFACE_NEGATIVE_Y"; in operator <<()
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D | tcuTexture.hpp | 453 CUBEFACE_NEGATIVE_Y, enumerator
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D | tcuTextureUtil.cpp | 1195 case CUBEFACE_NEGATIVE_Y: return 3; in getCubeArrayFaceIndex()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 440 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube() 447 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube() 966 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube() 976 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube() 985 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
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D | glsTextureTestUtil.cpp | 620 case tcu::CUBEFACE_NEGATIVE_Y: in computeCubeLodFromDerivates() 1577 case tcu::CUBEFACE_NEGATIVE_Y: texCoord = texCoordNegY; break; in computeQuadTexCoordCube() 1603 …case tcu::CUBEFACE_NEGATIVE_Y: mRow = 1; sRow = 0; tRow = 2; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCube() 1646 …case tcu::CUBEFACE_NEGATIVE_Y: mRow = 1; sRow = 0; tRow = 2; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCubeArray()
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D | glsLongStressCase.cpp | 201 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboColorbufferTests.cpp | 83 case 3: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromNdx()
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D | es31fTextureFormatTests.cpp | 59 case 3: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromNdx()
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D | es31fTextureFilteringTests.cpp | 62 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
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D | es31fTextureSpecificationTests.cpp | 93 case 3: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromNdx()
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D | es31fShaderImageLoadStoreTests.cpp | 283 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace() 480 tcu::CUBEFACE_NEGATIVE_Y, in glslImageFuncZToCubeFace()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 824 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in getGLCubeFace() 839 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromGL()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 508 int texCoordTRow = face == tcu::CUBEFACE_NEGATIVE_Y || face == tcu::CUBEFACE_POSITIVE_Y ? 2 : 1; in renderFaces()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 498 int texCoordTRow = face == tcu::CUBEFACE_NEGATIVE_Y || face == tcu::CUBEFACE_POSITIVE_Y ? 2 : 1; in renderFaces()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 309 case tcu::CUBEFACE_NEGATIVE_Y: texCoords[fragNdx] = tcu::Vec3( +x, -1.0f, -y); break; in shadeFragments() 401 , m_texCubeNegYShader (tcu::CUBEFACE_NEGATIVE_Y) in TextureSpecCase()
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D | es2fTextureFilteringTests.cpp | 521 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
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D | es2fTextureCompletenessTests.cpp | 981 …text.getRenderContext(), "missing_level_3_neg_y", "", IVec2(64, 64), 3, tcu::CUBEFACE_NEGATIVE_Y)); in init()
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D | es2fNegativeTextureApiTests.cpp | 55 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.cpp | 1049 tcu::CUBEFACE_NEGATIVE_Y,
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 585 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
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D | es3fFboColorbufferTests.cpp | 356 tcu::CUBEFACE_NEGATIVE_Y, in render()
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D | es3fTextureFilteringTests.cpp | 548 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
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D | es3fNegativeTextureApiTests.cpp | 106 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 125 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in texTargetToFace() 150 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in mapGLCubeFace()
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