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Searched refs:CUBEFACE_NEGATIVE_Y (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp83 if (y <= ey) faces[numFaces++] = CUBEFACE_NEGATIVE_Y; in getPossibleCubeFaces()
101 faces[numFaces++] = CUBEFACE_NEGATIVE_Y; in getPossibleCubeFaces()
DtcuTexture.cpp2395 return y >= 0.0f ? CUBEFACE_POSITIVE_Y : CUBEFACE_NEGATIVE_Y; in selectCubeFace()
2411 return y >= 0.0f ? CUBEFACE_POSITIVE_Y : CUBEFACE_NEGATIVE_Y; in selectCubeFace()
2420 return y >= 0.0f ? CUBEFACE_POSITIVE_Y : CUBEFACE_NEGATIVE_Y; in selectCubeFace()
2442 case CUBEFACE_NEGATIVE_Y: sc = +rx; tc = -rz; ma = -ry; break; in projectToFace()
2486 case CUBEFACE_NEGATIVE_Y: canonizedCoords = IVec3(coords.x(), 0, size-1-coords.y()); break; in remapCubeEdgeCoords()
2502 …return CubeFaceIntCoords(CUBEFACE_NEGATIVE_Y, IVec2(canonizedCoords.x(), size-1-canonizedCoords.z(… in remapCubeEdgeCoords()
3818 case CUBEFACE_NEGATIVE_Y: return str << "CUBEFACE_NEGATIVE_Y"; in operator <<()
DtcuTexture.hpp453 CUBEFACE_NEGATIVE_Y, enumerator
DtcuTextureUtil.cpp1195 case CUBEFACE_NEGATIVE_Y: return 3; in getCubeArrayFaceIndex()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp440 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube()
447 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
966 refTexture.allocLevel(tcu::CUBEFACE_NEGATIVE_Y, 0); in createTextureCube()
976 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
985 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
DglsTextureTestUtil.cpp620 case tcu::CUBEFACE_NEGATIVE_Y: in computeCubeLodFromDerivates()
1577 case tcu::CUBEFACE_NEGATIVE_Y: texCoord = texCoordNegY; break; in computeQuadTexCoordCube()
1603 …case tcu::CUBEFACE_NEGATIVE_Y: mRow = 1; sRow = 0; tRow = 2; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCube()
1646 …case tcu::CUBEFACE_NEGATIVE_Y: mRow = 1; sRow = 0; tRow = 2; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCubeArray()
DglsLongStressCase.cpp201 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp83 case 3: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromNdx()
Des31fTextureFormatTests.cpp59 case 3: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromNdx()
Des31fTextureFilteringTests.cpp62 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
Des31fTextureSpecificationTests.cpp93 case 3: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromNdx()
Des31fShaderImageLoadStoreTests.cpp283 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
480 tcu::CUBEFACE_NEGATIVE_Y, in glslImageFuncZToCubeFace()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp824 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in getGLCubeFace()
839 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromGL()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp508 int texCoordTRow = face == tcu::CUBEFACE_NEGATIVE_Y || face == tcu::CUBEFACE_POSITIVE_Y ? 2 : 1; in renderFaces()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp498 int texCoordTRow = face == tcu::CUBEFACE_NEGATIVE_Y || face == tcu::CUBEFACE_POSITIVE_Y ? 2 : 1; in renderFaces()
/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp309 case tcu::CUBEFACE_NEGATIVE_Y: texCoords[fragNdx] = tcu::Vec3( +x, -1.0f, -y); break; in shadeFragments()
401 , m_texCubeNegYShader (tcu::CUBEFACE_NEGATIVE_Y) in TextureSpecCase()
Des2fTextureFilteringTests.cpp521 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
Des2fTextureCompletenessTests.cpp981 …text.getRenderContext(), "missing_level_3_neg_y", "", IVec2(64, 64), 3, tcu::CUBEFACE_NEGATIVE_Y)); in init()
Des2fNegativeTextureApiTests.cpp55 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp1049 tcu::CUBEFACE_NEGATIVE_Y,
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp585 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
Des3fFboColorbufferTests.cpp356 tcu::CUBEFACE_NEGATIVE_Y, in render()
Des3fTextureFilteringTests.cpp548 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; in getFaceDesc()
Des3fNegativeTextureApiTests.cpp106 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp125 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in texTargetToFace()
150 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in mapGLCubeFace()

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