Searched refs:CUSTOMVERTEX (Results 1 – 1 of 1) sorted by relevance
26 struct CUSTOMVERTEX struct504 CUSTOMVERTEX Vertices[] = { in InitDevice()602 _pd3dDevice->SetStreamSource(0, _pVB, 0, sizeof(CUSTOMVERTEX)); in UpdateRenderSurface()908 CUSTOMVERTEX newVertices[] = { in UpdateVerticeBuffer()916 if (FAILED(pVB->Lock(sizeof(CUSTOMVERTEX) * offset, sizeof(newVertices), in UpdateVerticeBuffer()