Searched refs:CV_OpenGlApiCallError (Results 1 – 5 of 5) sorted by relevance
/external/opencv3/modules/highgui/src/ |
D | window_w32.cpp | 626 CV_ERROR( CV_OpenGlApiCallError, "Can't Create A GL Device Context" ); in createGlContext() 630 CV_ERROR( CV_OpenGlApiCallError, "Can't Find A Suitable PixelFormat" ); in createGlContext() 633 CV_ERROR( CV_OpenGlApiCallError, "Can't Set The PixelFormat" ); in createGlContext() 637 CV_ERROR( CV_OpenGlApiCallError, "Can't Create A GL Rendering Context" ); in createGlContext() 640 CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" ); in createGlContext() 677 CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" ); in drawGl() 685 CV_ERROR( CV_OpenGlApiCallError, "Can't swap OpenGL buffers" ); in drawGl() 697 CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" ); in resizeGl() 852 CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" ); in cvSetOpenGlContext()
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D | window_gtk.cpp | 852 CV_ERROR( CV_OpenGlApiCallError, "Can't Create A GL Device Context" ); in createGlContext() 856 CV_ERROR( CV_OpenGlApiCallError, "Can't Create A GL Device Context" ); in createGlContext() 873 CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" ); in drawGl() 1139 CV_ERROR( CV_OpenGlApiCallError, "Can't Activate The GL Rendering Context" ); in cvSetOpenGlContext()
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/external/opencv3/modules/core/src/ |
D | system.cpp | 769 case CV_OpenGlApiCallError : return "OpenGL API call"; in cvErrorStr()
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D | opengl.cpp | 92 cvError(CV_OpenGlApiCallError, func, msg, file, line);
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/external/opencv3/modules/core/include/opencv2/core/ |
D | types_c.h | 170 CV_OpenGlApiCallError= -219, enumerator
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