Searched refs:ChooseD16 (Results 1 – 3 of 3) sorted by relevance
31 static SkSpriteBlitter* ChooseD16(const SkPixmap& source, const SkPaint&, SkTBlitterAllocator*);
60 blitter = SkSpriteBlitter::ChooseD16(source, paint, allocator); in ChooseSprite()
299 SkSpriteBlitter* SkSpriteBlitter::ChooseD16(const SkPixmap& source, const SkPaint& paint, in ChooseD16() function in SkSpriteBlitter