Searched refs:ClipDistanceArraySize (Results 1 – 2 of 2) sorted by relevance
302 prog->Vert.ClipDistanceArraySize = 0; in validate_vertex_shader_executable()325 prog->Vert.ClipDistanceArraySize = clip_distance_var->type->length; in validate_vertex_shader_executable()1734 prog->Vert.ClipDistanceArraySize : output_var->type->array_size(); in assign_location()
2354 GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or member