Searched refs:CreateIfSupported (Results 1 – 2 of 2) sorted by relevance
14 static GLFenceSync* CreateIfSupported(const SkGLContext*);59 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this)); in init()111 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGLContext* ctx) { in CreateIfSupported() function in SkGLContext::GLFenceSync
24 static SkEGLFenceSync* CreateIfSupported(EGLDisplay);182 this->init(gl.detach(), SkEGLFenceSync::CreateIfSupported(fDisplay)); in EGLGLContext()294 SkEGLFenceSync* SkEGLFenceSync::CreateIfSupported(EGLDisplay display) { in CreateIfSupported() function in __anoned9deafa0111::SkEGLFenceSync