Searched refs:CreateShaderResourceView (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
D | d3d11tex.cpp | 68 ensure(dev->CreateShaderResourceView(tex, 0, &srv[0])); in init() 73 ensure(dev->CreateShaderResourceView(tex, 0, &srv[1])); in init()
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/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
D | QuadRenderer.cpp | 48 … m_d3dDevice->CreateShaderResourceView(m_Texture.Get(), NULL, m_SRV.ReleaseAndGetAddressOf()); in CreateTextureFromByte()
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/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
D | CubeRenderer.cpp | 49 … m_d3dDevice->CreateShaderResourceView(m_texture.Get(), NULL, m_SRV.ReleaseAndGetAddressOf()); in CreateTextureFromByte()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.cpp | 372 ensure(dev->CreateShaderResourceView(offscreen, 0, &offscreen_srv)); in init_for_dimensions()
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/external/mesa3d/src/gallium/docs/ |
D | d3d11ddi.txt | 227 CreateShaderResourceView (extended in D3D10.1) -> create_sampler_view
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_screen.h | 1021 virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( in CreateShaderResourceView() function
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10.idl | 1447 HRESULT CreateShaderResourceView(
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D | d3d11.idl | 1612 HRESULT CreateShaderResourceView(
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