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Searched refs:DeletePending (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsyncobj.c181 && !syncObj->DeletePending; in _mesa_validate_sync()
246 syncObj->DeletePending = GL_TRUE; in _mesa_DeleteSync()
280 syncObj->DeletePending = GL_FALSE; in _mesa_FenceSync()
Dshaderapi.c313 if (!shProg->DeletePending) { in delete_shader_program()
314 shProg->DeletePending = GL_TRUE; in delete_shader_program()
331 if (!sh->DeletePending) { in delete_shader()
332 sh->DeletePending = GL_TRUE; in delete_shader()
488 *params = shProg->DeletePending; in get_programiv()
626 *params = shader->DeletePending; in get_shaderiv()
Dmtypes.h1521 GLboolean DeletePending; /**< true if buffer object is removed from the hash */ member
2190 GLboolean DeletePending; member
2289 GLboolean DeletePending; member
2529 GLboolean DeletePending; /**< Object was deleted while there were still member
2676 GLboolean DeletePending; member
Dframebuffer.c664 fb->DeletePending || in update_color_read_buffer()
Dbufferobj.c715 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending) in bind_buffer_object()
939 bufObj->DeletePending = GL_TRUE; in _mesa_DeleteBuffersARB()
/external/mesa3d/src/mesa/drivers/dri/swrast/
Dswrast.c525 fb->DeletePending = GL_TRUE; in dri_destroy_buffer()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_api.c392 fb->DeletePending = GL_TRUE; in xmesa_free_buffer()