Searched refs:DeleteShader (Results 1 – 14 of 14) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 78 ctx->Driver.DeleteShader(ctx, old); in _mesa_reference_shader() 354 ctx->Driver.DeleteShader(ctx, shProg->_LinkedShaders[sh]); in _mesa_free_shader_program_data() 428 driver->DeleteShader = _mesa_delete_shader; in _mesa_init_shader_object_functions()
|
D | shared.c | 237 ctx->Driver.DeleteShader(ctx, sh); in delete_shader_cb()
|
D | dd.h | 649 void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader); member
|
/external/skia/bench/ |
D | GLBench.cpp | 103 GR_GL_CALL(gl, DeleteShader(vertexShader)); in CreateProgram() 104 GR_GL_CALL(gl, DeleteShader(fragmentShader)); in CreateProgram()
|
/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 78 GR_GL_CALL(gli, DeleteShader(shaderId)); in GrGLCompileAndAttachShader()
|
D | GrGLProgramBuilder.cpp | 255 GL_CALL(DeleteShader(shaderIDs[i])); in cleanupShaders()
|
/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 1368 class DeleteShader : public Operation class 1371 DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync); 1378 DeleteShader::DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync) in DeleteShader() function in deqp::egl::GLES2ThreadTest::DeleteShader 1385 void DeleteShader::exec (tcu::ThreadUtil::Thread& t) in exec() 2696 …m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteShader(m_threads[threadNdx]->context… in addRandomOperation() 3211 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addBufferOperations() 3212 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync… in addBufferOperations() 3315 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addTextureOperations() 3316 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync… in addTextureOperations() 3464 …m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, … in addImageOperations() [all …]
|
/external/skia/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 132 GET_PROC(DeleteShader); in GrGLAssembleGLInterface() 578 GET_PROC(DeleteShader); in GrGLAssembleGLESInterface()
|
D | GrGLGpu.cpp | 368 GL_CALL(DeleteShader(vshader)); in createPLSSetupProgram() 369 GL_CALL(DeleteShader(fshader)); in createPLSSetupProgram() 3483 GL_CALL(DeleteShader(vshader)); in createCopyPrograms() 3484 GL_CALL(DeleteShader(fshader)); in createCopyPrograms() 3575 GL_CALL(DeleteShader(vshader)); in createWireRectProgram() 3576 GL_CALL(DeleteShader(fshader)); in createWireRectProgram()
|
/external/mesa3d/src/glsl/ |
D | linker.cpp | 1113 ctx->Driver.DeleteShader(ctx, linked); in link_intrastage_shaders() 2462 ctx->Driver.DeleteShader(ctx, prog->_LinkedShaders[i]); in link_shaders()
|
/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 591 PFNDELETESHADERPROC DeleteShader; variable 1479 DeleteShader = (PFNDELETESHADERPROC)IntGetProcAddress("glDeleteShader"); in Switch_DeleteShader() 1480 DeleteShader(shader); in Switch_DeleteShader() 2579 DeleteShader = Switch_DeleteShader; in InitializeVariables()
|
D | gl_core_3_1.hpp | 1194 extern void (CODEGEN_FUNCPTR *DeleteShader)(GLuint shader);
|
/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 978 { "glDeleteShader", _O(DeleteShader) },
|
/external/mesa3d/include/GL/ |
D | gl_mangle.h | 368 #define glDeleteShader MANGLE(DeleteShader)
|