Searched refs:Downward (Results 1 – 1 of 1) sorted by relevance
412 bool Downward; member415 : Blocks(blocks), Loops(loops), Downward(false) {} in LoopBounds()432 if (LB.Downward ? TBI.hasValidHeight() : TBI.hasValidDepth()) in insertEdge()438 if ((LB.Downward ? To : From) == FromLoop->getHeader()) in insertEdge()460 Bounds.Downward = false; in computeTrace()478 Bounds.Downward = true; in computeTrace()