Searched refs:EmitNoIndirectInput (Results 1 – 6 of 6) sorted by relevance
278 fs_options->EmitNoIndirectInput = true; in i915CreateContext()
224 ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = true; in brwCreateContext()
212 options->EmitNoIndirectInput = !screen->get_shader_param(screen, sh, in st_init_limits()
5060 if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput in st_link_shader()5064 options->EmitNoIndirectInput, in st_link_shader()
2995 if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput in _mesa_ir_link_shader()2999 options->EmitNoIndirectInput, in _mesa_ir_link_shader()
2473 GLboolean EmitNoIndirectInput; /**< No indirect addressing of inputs */ member