Searched refs:EnvColor (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texenv.c | 97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); in set_env_color() 98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); in set_env_color() 99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); in set_env_color() 100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F); in set_env_color() 686 COPY_4FV( params, texUnit->EnvColor ); in _mesa_GetTexEnvfv() 747 params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] ); in _mesa_GetTexEnviv() 748 params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] ); in _mesa_GetTexEnviv() 749 params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); in _mesa_GetTexEnviv() 750 params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); in _mesa_GetTexEnviv()
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D | texstate.c | 83 COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); in _mesa_copy_texture_state() 143 …_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], te… in _mesa_print_texunit_state() 754 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); in init_texture_unit()
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D | mtypes.h | 1390 GLclampf EnvColor[4]; member
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D | attrib.c | 704 _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); in pop_texture_group()
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/external/mesa3d/src/mesa/swrast/ |
D | s_triangle.c | 564 info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \ 565 info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \ 566 info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \ 567 info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); \ 830 info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \ 831 info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \ 832 info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \ 833 info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); \
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D | s_texcombine.c | 157 GLfloat red = textureUnit->EnvColor[0]; in texture_combine() 158 GLfloat green = textureUnit->EnvColor[1]; in texture_combine() 159 GLfloat blue = textureUnit->EnvColor[2]; in texture_combine() 160 GLfloat alpha = textureUnit->EnvColor[3]; in texture_combine() 253 GLfloat alpha = textureUnit->EnvColor[3]; in texture_combine()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_frag.c | 298 ctx->Texture.Unit[0].EnvColor); in nv04_emit_tex_env()
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D | nv10_state_frag.c | 323 ctx->Texture.Unit[i].EnvColor); in nv10_get_general_combiner()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_texblend.c | 402 GetTexelOp(unit), tmp, texUnit->EnvColor); in emit_texblend()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 274 _mesa_unclamped_float_rgba_to_ubyte(c, texUnit->EnvColor); in radeonTexEnv()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 316 _mesa_unclamped_float_rgba_to_ubyte(c, texUnit->EnvColor); in r200TexEnv()
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 243 COPY_4V(value, ctx->Texture.Unit[unit].EnvColor); in _mesa_fetch_state()
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