Searched refs:ExtractedIdx (Results 1 – 1 of 1) sorted by relevance
325 unsigned ExtractedIdx = in collectSingleShuffleElements() local338 ExtractedIdx); in collectSingleShuffleElements()343 ExtractedIdx + NumLHSElts); in collectSingleShuffleElements()391 unsigned ExtractedIdx = in collectShuffleElements() local413 NumLHSElts+ExtractedIdx); in collectShuffleElements()425 i == InsertedIdx ? ExtractedIdx : NumLHSElts + i)); in collectShuffleElements()496 unsigned ExtractedIdx = in visitInsertElementInst() local500 if (ExtractedIdx >= NumExtractVectorElts) // Out of range extract. in visitInsertElementInst()508 if (EI->getOperand(0) == VecOp && ExtractedIdx == InsertedIdx) in visitInsertElementInst()