Searched refs:FLAG2 (Results 1 – 4 of 4) sorted by relevance
7 # AX_APPEND_COMPILE_FLAGS([FLAG1 FLAG2 ...], [FLAGS-VARIABLE], [EXTRA-FLAGS])11 # For every FLAG1, FLAG2 it is checked whether the compiler works with the
2839 int FLAG2 = 0; variable2849 while(!FLAG2) in Worker2()2851 GLOB2=FLAG2; in Worker2()2855 FLAG2=GLOB1; in Worker1()2882 int FLAG2 = 0; variable2888 while(!FLAG2) usleep(1); in Worker2()2890 GLOB2=FLAG2; in Worker2()2894 FLAG2=GLOB1; in Worker1()2904 ANNOTATE_BENIGN_RACE(&FLAG2, "synchronization via 'safe' race"); in Run()2921 int FLAG2 = 0; variable[all …]
77 dnl CC_CHECK_CFLAGS_APPEND([FLAG1 FLAG2], [action-if-found], [action-if-not])