Searched refs:FLAG_GEOMETRY_SCATTER_LAYERS (Results 1 – 1 of 1) sorted by relevance
2115 FLAG_GEOMETRY_SCATTER_LAYERS = 0x0200, enumerator2159 …DE_ASSERT(((m_flags & (FLAG_GEOMETRY_SCATTER_PRIMITIVES | FLAG_GEOMETRY_SCATTER_LAYERS)) != 0) == … in GridRenderCase()2179 if ((m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) == 0) in init()2195 if (m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) in init()2456 if (m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) in renderTo()2501 if (m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) in renderTo()2618 …FLAG_GEOMETRY_SCATTER_INSTANCES | FLAG_GEOMETRY_SCATTER_PRIMITIVES | FLAG_GEOMETRY_SCATTER_LAYERS)) in getTessellationEvaluationSource()2704 else if (m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) in getGeometryShaderSource()3143 …GridRenderCase::FLAG_GEOMETRY_SCATTER_LAYERS | GridRenderCase::FLAG_GEOMETRY_SEPARATE_PRIMITIVES)); in init()