Searched refs:FLAG_GEOMETRY_SEPARATE_PRIMITIVES (Results 1 – 1 of 1) sorted by relevance
2114 …FLAG_GEOMETRY_SEPARATE_PRIMITIVES = 0x0100, //!< if set, geometry shader outputs separate grid … enumerator2159 …TIVES | FLAG_GEOMETRY_SCATTER_LAYERS)) != 0) == ((m_flags & FLAG_GEOMETRY_SEPARATE_PRIMITIVES) != … in GridRenderCase()2319 const bool separatePrimitives = (m_flags & FLAG_GEOMETRY_SEPARATE_PRIMITIVES) != 0; in init()2639 …"layout(triangle_strip, max_vertices=" << ((m_flags & FLAG_GEOMETRY_SEPARATE_PRIMITIVES) ? (4 * nu… in getGeometryShaderSource()3139 …RenderCase::FLAG_GEOMETRY_SCATTER_PRIMITIVES | GridRenderCase::FLAG_GEOMETRY_SEPARATE_PRIMITIVES)); in init()3143 …GridRenderCase::FLAG_GEOMETRY_SCATTER_LAYERS | GridRenderCase::FLAG_GEOMETRY_SEPARATE_PRIMITIVES)); in init()