Searched refs:FLAG_SINGLE_LAYER_BIND (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageLoadStoreTests.cpp | 425 …FLAG_SINGLE_LAYER_BIND = 0x1, //!< Run the shader multiple times, each time binding a different la… enumerator 454 , m_singleLayerBind ((flags & FLAG_SINGLE_LAYER_BIND) != 0) in StoreTest() 872 …FLAG_SINGLE_LAYER_BIND = 1 << 0, //!< Run the shader multiple times, each time binding a different… enumerator 906 , m_singleLayerBind ((flags & FLAG_SINGLE_LAYER_BIND) != 0) in LoadStoreTest() 1353 texture, s_formats[formatNdx], StoreTest::FLAG_SINGLE_LAYER_BIND)); in createImageStoreTests() 1378 … texture, s_formats[formatNdx], s_formats[formatNdx], LoadStoreTest::FLAG_SINGLE_LAYER_BIND)); in createImageLoadStoreTests()
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