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Searched refs:FLAG_TESSELLATION_ADD (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp1628 FLAG_TESSELLATION_ADD = 0x08, // !< read and add to gl_PointSize in tessellation shader pair enumerator
1688 …if (flags & FLAG_TESSELLATION_ADD) buf << ((flags & (FLAG_TESSELLATION_ADD-1)) ? ("_") : (""… in genTestCaseName()
1705 …if (flags & FLAG_TESSELLATION_ADD) buf << ((flags & (FLAG_TESSELLATION_ADD-1)) ? (", ") : ("… in genTestCaseDescription()
1727 if (m_flags & FLAG_TESSELLATION_ADD) in init()
1745 …LAG_TESSELLATION_CONTROL_SET | FLAG_TESSELLATION_EVALUATION_SET | FLAG_TESSELLATION_ADD | FLAG_TES… in init()
1786 …LAG_TESSELLATION_CONTROL_SET | FLAG_TESSELLATION_EVALUATION_SET | FLAG_TESSELLATION_ADD | FLAG_TES… in checkExtensions()
1789 …flags & (FLAG_TESSELLATION_CONTROL_SET | FLAG_TESSELLATION_EVALUATION_SET | FLAG_TESSELLATION_ADD)) in checkExtensions()
1832 …LAG_TESSELLATION_CONTROL_SET | FLAG_TESSELLATION_EVALUATION_SET | FLAG_TESSELLATION_ADD | FLAG_TES… in renderTo()
1968 else if (m_flags & FLAG_TESSELLATION_ADD) in getExpectedPointSize()
2024 if (m_flags & FLAG_TESSELLATION_ADD) in genTessellationControlSource()
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