Searched refs:FLAG_VERTEX_SET (Results 1 – 1 of 1) sorted by relevance
1625 FLAG_VERTEX_SET = 0x01, // !< set gl_PointSize in vertex shader enumerator1685 if (flags & FLAG_VERTEX_SET) buf << "vertex_set"; in genTestCaseName()1702 if (flags & FLAG_VERTEX_SET) buf << "set point size in vertex shader"; in genTestCaseDescription()1721 if (m_flags & FLAG_VERTEX_SET) in init()1977 if (m_flags & FLAG_VERTEX_SET) in getExpectedPointSize()1995 if (m_flags & FLAG_VERTEX_SET) in genVertexSource()3230 PointSizeCase::FLAG_VERTEX_SET, in init()3233 PointSizeCase::FLAG_VERTEX_SET | PointSizeCase::FLAG_TESSELLATION_CONTROL_SET, in init()3234 PointSizeCase::FLAG_VERTEX_SET | PointSizeCase::FLAG_TESSELLATION_EVALUATION_SET, in init()3235 PointSizeCase::FLAG_VERTEX_SET | PointSizeCase::FLAG_TESSELLATION_DONT_SET, in init()[all …]