Searched refs:FLOAT_TO_BOOLEAN (Results 1 – 1 of 1) sorted by relevance
66 #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) macro2084 params[3] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[3]); in _mesa_GetBooleanv()2087 params[2] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[2]); in _mesa_GetBooleanv()2090 params[1] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[1]); in _mesa_GetBooleanv()2093 params[0] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[0]); in _mesa_GetBooleanv()2097 params[0] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[0]); in _mesa_GetBooleanv()2128 params[i] = FLOAT_TO_BOOLEAN(m->m[i]); in _mesa_GetBooleanv()2134 params[i] = FLOAT_TO_BOOLEAN(m->m[transpose[i]]); in _mesa_GetBooleanv()