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Searched refs:FLOAT_UNSIGNED_INT_24_8_REV (Results 1 – 12 of 12) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureUtil.cpp119 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: type = GL_FLOAT_32_UNSIGNED_INT_24_8_REV; break; in getTransferFormat()
220 case FMT_CASE(DS, FLOAT_UNSIGNED_INT_24_8_REV): return GL_DEPTH32F_STENCIL8; in getInternalFormat()
417 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV; in mapGLChannelType()
544 …32F_STENCIL8: return TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV); in mapGLInternalFormat()
/external/deqp/framework/common/
DtcuTextureUtil.cpp123 type == TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV; in isCombinedDepthStencilType()
201 …case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return TEXTURECHANNELCLASS_LAST; //!< packed … in getTextureChannelClass()
548 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return IVec4(32,8,0,0); in getChannelBitDepth()
617 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return IVec4(23,8,0,0); in getChannelMantissaBitDepth()
1277 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in toSamplerAccess()
DtcuTexture.cpp648 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in isValid()
698 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in getPixelSize()
1146 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in getPixDepth()
1175 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in getPixStencil()
1470 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in setPixDepth()
1503 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in setPixStencil()
DtcuTexture.hpp111 FLOAT_UNSIGNED_INT_24_8_REV, enumerator
DtcuTexCompareVerifier.cpp175 case tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return false; in isFixedPointDepthTextureFormat()
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp260 case FMT_CASE(DS, FLOAT_UNSIGNED_INT_24_8_REV): return VK_FORMAT_D32_SFLOAT_S8_UINT; in mapTextureFormat()
404 …OAT_S8_UINT: return TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV); in mapVkFormat()
/external/deqp/modules/internal/
DditFrameworkTests.cpp696 … depthStencil (TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV), numSa… in runCase()
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp61 …order == tcu::TextureFormat::DS && format.type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV); in isFloatingPointDepthFormat()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp212 …reFormat::FLOAT || depthBuffer.getFormat().type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV) in executeDepthCompare()
DrrRenderer.cpp1014 if (format.type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV) in findPrimitiveMinimumResolvableDifference()
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp1376 else if (format.type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV) in getComponentType()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2993 case tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return 8; in getNumStencilBits()