Searched refs:FLOAT_UNSIGNED_INT_24_8_REV (Results 1 – 12 of 12) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 119 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: type = GL_FLOAT_32_UNSIGNED_INT_24_8_REV; break; in getTransferFormat() 220 case FMT_CASE(DS, FLOAT_UNSIGNED_INT_24_8_REV): return GL_DEPTH32F_STENCIL8; in getInternalFormat() 417 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV; in mapGLChannelType() 544 …32F_STENCIL8: return TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV); in mapGLInternalFormat()
|
/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 123 type == TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV; in isCombinedDepthStencilType() 201 …case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return TEXTURECHANNELCLASS_LAST; //!< packed … in getTextureChannelClass() 548 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return IVec4(32,8,0,0); in getChannelBitDepth() 617 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return IVec4(23,8,0,0); in getChannelMantissaBitDepth() 1277 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in toSamplerAccess()
|
D | tcuTexture.cpp | 648 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in isValid() 698 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in getPixelSize() 1146 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in getPixDepth() 1175 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in getPixStencil() 1470 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in setPixDepth() 1503 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: in setPixStencil()
|
D | tcuTexture.hpp | 111 FLOAT_UNSIGNED_INT_24_8_REV, enumerator
|
D | tcuTexCompareVerifier.cpp | 175 case tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return false; in isFixedPointDepthTextureFormat()
|
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 260 case FMT_CASE(DS, FLOAT_UNSIGNED_INT_24_8_REV): return VK_FORMAT_D32_SFLOAT_S8_UINT; in mapTextureFormat() 404 …OAT_S8_UINT: return TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV); in mapVkFormat()
|
/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 696 … depthStencil (TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV), numSa… in runCase()
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 61 …order == tcu::TextureFormat::DS && format.type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV); in isFloatingPointDepthFormat()
|
/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 212 …reFormat::FLOAT || depthBuffer.getFormat().type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV) in executeDepthCompare()
|
D | rrRenderer.cpp | 1014 if (format.type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV) in findPrimitiveMinimumResolvableDifference()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 1376 else if (format.type == tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV) in getComponentType()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2993 case tcu::TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV: return 8; in getNumStencilBits()
|