Searched refs:FX (Results 1 – 25 of 54) sorted by relevance
123
296 struct FX : virtual B1X { int a; FX() : a(0xf000000F) {} }; in FX() struct329 sizeof(FX)];
34 def P7_FX1 : FuncUnit; // FX pipeline 135 def P7_FX2 : FuncUnit; // FX pipeline 246 // Each LSU pipeline can also execute FX add and logical instructions.52 // FX loads have a two cycle load-to-use latency (so one "bubble" cycle).55 // Frequent FX ops. take only one cycle and results can be used again in the56 // next cycle (there is a self-bypass). Getting results from the other FX60 // (instead of 3 cycles on the POWER6). VSU XS handles vector FX-style ops.
39 def P8_FXU1 : FuncUnit; // FX pipeline 140 def P8_FXU2 : FuncUnit; // FX pipeline 2
31 FX (3dfx Voodoo1/2) implements OpenGL 1.3
40 FX (3dfx Voodoo1/2) implements OpenGL 1.3
38 FX (3dfx Voodoo1/2) implements OpenGL 1.3
69 FX (3dfx Voodoo1/2) implements OpenGL 1.3
67 FX (3dfx Voodoo1/2) implements OpenGL 1.3
138 FX (3dfx Voodoo1/2) implements OpenGL 1.3
35 FX (3dfx Voodoo1/2) updated
220 and do the right thing. See the X/Mesa, OS/Mesa, or FX/Mesa
23 # board_id: NVIDIA Corporation - Quadro FX 380/PCI/SSE2
1270 int FX = cast<FrameIndexSDNode>(N)->getIndex(); in SelectFrameIndex() local1273 SDValue FI = CurDAG->getTargetFrameIndex(FX, MVT::i32); in SelectFrameIndex()1283 if (FX < 0 || MaxA <= StkA || !MFI->hasVarSizedObjects()) { in SelectFrameIndex()1443 int FX = cast<FrameIndexSDNode>(N)->getIndex(); in SelectAddrFI() local1444 if (!MFI->isFixedObjectIndex(FX) && HFI.needsAligna(*MF)) in SelectAddrFI()1446 R = CurDAG->getTargetFrameIndex(FX, MVT::i32); in SelectAddrFI()
94 …��N�g�ZA�����V 8���+�s��R��m��Yq�.�B���FX�"$��}��险��…
1 …FX%2Bi%2BnauTysfqnQeoM6h06l91eW2H4jwf1uhgc70Lq3DdV1XGxm78d7%2FwCfo%2FQXfpK7GIRFX4s2fN7vAeGpRjwk93I…
16 …FX%2Bi%2BnauTysfqnQeoM6h06l91eW2H4jwf1uhgc70Lq3DdV1XGxm78d7%2FwCfo%2FQXfpK7GIRFX4s2fN7vAeGpRjwk93I…
14 …FX%2Bi%2BnauTysfqnQeoM6h06l91eW2H4jwf1uhgc70Lq3DdV1XGxm78d7%2FwCfo%2FQXfpK7GIRFX4s2fN7vAeGpRjwk93I…