Searched refs:FirstFrameStateIndex (Results 1 – 5 of 5) sorted by relevance
32 return FirstFrameStateIndex(node) + in PastFrameStateIndex()66 return node->InputAt(FirstFrameStateIndex(node) + index); in GetFrameStateInput()103 return IsInputRange(edge, FirstFrameStateIndex(node), in IsFrameStateEdge()175 node->ReplaceInput(FirstFrameStateIndex(node) + index, frame_state); in ReplaceFrameStateInput()182 node->RemoveInput(FirstFrameStateIndex(node) + index); in RemoveFrameStateInput()
29 static int FirstFrameStateIndex(Node* node) { return PastContextIndex(node); } in FirstFrameStateIndex() function
177 } else if (index < NodeProperties::FirstFrameStateIndex(from)) { in PrintEdge()
22 int index = NodeProperties::FirstFrameStateIndex(node) + 1; in AdjustFrameStatesForCall()
474 node->RemoveInput(NodeProperties::FirstFrameStateIndex(node) + 1); in ReduceJSAdd()