Searched refs:GEOMETRYSHADERINPUTTYPE_POINTS (Results 1 – 5 of 5) sorted by relevance
144 GEOMETRYSHADERINPUTTYPE_POINTS = 0, enumerator
1615 …if (command.program.geometryShader->getInputType() == rr::GEOMETRYSHADERINPUTTYPE_POINTS && comman… in isValidCommand()
198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
4207 …rogram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERINPUTTYPE_POINTS && mod… in predrawErrorChecks()
133 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return "points"; in inputTypeToGLString()271 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return 1 * 3; in calcOutputVertices()323 …<< sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, outputType, emitCount… in VertexEmitterShader()808 …<< sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, rr::GEOMETRYSHADEROUT… in OutputCountShader()943 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in BuiltinVariableShader()1238 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in VaryingOutputCountShader()1511 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in InvocationCountShader()1692 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in InstancedExpansionShader()