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Searched refs:GLFenceSync (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DSkGLContext.cpp12 class SkGLContext::GLFenceSync : public SkGpuFenceSync { class in SkGLContext
14 static GLFenceSync* CreateIfSupported(const SkGLContext*);
21 GLFenceSync() {} in GLFenceSync() function in SkGLContext::GLFenceSync
59 fFenceSync.reset(fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this)); in init()
111 SkGLContext::GLFenceSync* SkGLContext::GLFenceSync::CreateIfSupported(const SkGLContext* ctx) { in CreateIfSupported()
112 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); in CreateIfSupported()
146 SkPlatformGpuFence SkGLContext::GLFenceSync::insertFence() const { in insertFence()
150 bool SkGLContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush) const { in waitFence()
155 void SkGLContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { in deleteFence()
/external/skia/include/gpu/gl/
DSkGLContext.h86 class GLFenceSync; // SkGpuFenceSync implementation that uses the OpenGL functionality. variable
120 friend class GLFenceSync; // For onPlatformGetProcAddress. variable