/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc() 127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc() 145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer()
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D | glsShaderExecUtil.hpp | 66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {} in ShaderSpec()
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D | glsLongStressTestUtil.cpp | 60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; in substitute() 85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
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D | glsMemoryStressCase.cpp | 186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in TextureRenderer() 348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in BufferRenderer()
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D | glsShaderConstExprTests.cpp | 132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100"; in createTests()
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D | glsBufferTestUtil.cpp | 425 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in VertexArrayVerifier() 663 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in IndexArrayVerifier()
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D | glsSamplerObjectTest.cpp | 212 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES)) in init() 732 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES)) in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformBlockTests.cpp | 53 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, in createRandomCaseGroup() 61 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE… in BlockBasicTypeCase() 88 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructCase() 121 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructArrayCase() 156 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructCase() 196 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructArrayCase() 236 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiBasicTypesCase() 277 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiNestedStructCase()
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D | es3fTextureFormatTests.cpp | 99 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase() 111 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase() 260 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase() 274 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase() 456 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase() 470 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase() 608 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase() 622 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase() 773 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Compressed2DFormatCase() 914 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in CompressedCubeFormatCase() [all …]
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D | es3fTextureWrapTests.cpp | 144 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 164 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 183 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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D | es3fShaderConstExprTests.cpp | 56 …context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); in addChildGroup() 294 …m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRA… in init()
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D | es3fTextureSizeTests.cpp | 85 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 205 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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D | es3fTextureFilteringTests.cpp | 130 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase() 147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase() 408 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase() 426 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase() 721 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayFilteringCase() 986 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DFilteringCase()
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D | es3fTextureMipmapTests.cpp | 190 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase() 535 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase() 825 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DGenMipmapCase() 957 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeGenMipmapCase() 1128 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DMipmapCase() 1451 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DLodControlCase() 1751 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeLodControlCase() 2070 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DLodControlCase()
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D | es3fTextureShadowTests.cpp | 215 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DShadowCase() 468 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeShadowCase() 763 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayShadowCase()
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D | es3fTextureSwizzleTests.cpp | 112 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DSwizzleCase()
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D | es3fDitheringTests.cpp | 158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES); in init()
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D | es3fRandomFragmentOpTests.cpp | 268 … = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); in init()
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D | es3fBlendTests.cpp | 205 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); in init()
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D | es3fASTCDecompressionCases.cpp | 274 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in ASTCRenderer2D()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 81 …return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(ver… in glslVersionUsesInOutQualifiers() 90 version == GLSL_VERSION_300_ES || in glslVersionIsES()
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D | gluShaderUtil.hpp | 41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0 enumerator
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 93 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase() 349 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase() 366 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
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D | es3aTextureMipmapTests.cpp | 137 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase() 430 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init()
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