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Searched refs:GLSL_VERSION_300_ES (Results 1 – 25 of 36) sorted by relevance

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/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc()
127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc()
145 glslVersion == glu::GLSL_VERSION_300_ES || in QuadRenderer()
DglsShaderExecUtil.hpp66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {} in ShaderSpec()
DglsLongStressTestUtil.cpp60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; in substitute()
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
DglsMemoryStressCase.cpp186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in TextureRenderer()
348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) in BufferRenderer()
DglsShaderConstExprTests.cpp132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100"; in createTests()
DglsBufferTestUtil.cpp425 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in VertexArrayVerifier()
663 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in IndexArrayVerifier()
DglsSamplerObjectTest.cpp212 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES)) in init()
732 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES)) in init()
/external/deqp/modules/gles3/functional/
Des3fUniformBlockTests.cpp53 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, in createRandomCaseGroup()
61 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE… in BlockBasicTypeCase()
88 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructCase()
121 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleStructArrayCase()
156 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructCase()
196 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockSingleNestedStructArrayCase()
236 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiBasicTypesCase()
277 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) in BlockMultiNestedStructCase()
Des3fTextureFormatTests.cpp99 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase()
111 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFormatCase()
260 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase()
274 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFormatCase()
456 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase()
470 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DArrayFormatCase()
608 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase()
622 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture3DFormatCase()
773 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Compressed2DFormatCase()
914 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in CompressedCubeFormatCase()
[all …]
Des3fTextureWrapTests.cpp144 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
164 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
183 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
Des3fShaderConstExprTests.cpp56 …context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); in addChildGroup()
294 …m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRA… in init()
Des3fTextureSizeTests.cpp85 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase()
205 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
Des3fTextureFilteringTests.cpp130 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
408 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
426 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
721 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayFilteringCase()
986 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DFilteringCase()
Des3fTextureMipmapTests.cpp190 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase()
535 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
825 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DGenMipmapCase()
957 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeGenMipmapCase()
1128 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DMipmapCase()
1451 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DLodControlCase()
1751 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeLodControlCase()
2070 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture3DLodControlCase()
Des3fTextureShadowTests.cpp215 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DShadowCase()
468 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in TextureCubeShadowCase()
763 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DArrayShadowCase()
Des3fTextureSwizzleTests.cpp112 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in Texture2DSwizzleCase()
Des3fDitheringTests.cpp158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES); in init()
Des3fRandomFragmentOpTests.cpp268 … = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); in init()
Des3fBlendTests.cpp205 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); in init()
Des3fASTCDecompressionCases.cpp274 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECI… in ASTCRenderer2D()
/external/deqp/framework/opengl/
DgluShaderUtil.cpp81 …return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(ver… in glslVersionUsesInOutQualifiers()
90 version == GLSL_VERSION_300_ES || in glslVersionIsES()
DgluShaderUtil.hpp41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0 enumerator
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp93 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DFilteringCase()
349 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
366 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeFilteringCase()
Des3aTextureMipmapTests.cpp137 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in Texture2DMipmapCase()
430 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) in TextureCubeMipmapCase()
/external/deqp/modules/gles3/stress/
Des3sLongRunningTests.cpp52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init()

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