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Searched refs:GLSL_VERSION_310_ES (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp122 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate()
248 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate()
337 …Declaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) + "\n" in iterate()
344 …Declaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) + "\n" in iterate()
489 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate()
575 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate()
760 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in getProgramSources()
Des31fSSBOLayoutTests.cpp95 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in RandomSSBOLayoutCase()
312 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase()
330 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicUnsizedArrayCase()
355 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructCase()
388 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructArrayCase()
423 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructCase()
463 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructArrayCase()
503 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedStructArrayCase()
547 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelUnsizedStructArrayCase()
590 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedNestedStructArrayCase()
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Des31fNegativeVertexArrayApiTests.cpp387 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays()
447 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_incomplete_primitive()
484 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements()
594 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_incomplete_primitive()
702 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced()
770 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced_incomplete_primitive()
809 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced()
926 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_incomplete_primitive()
1005 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_base_vertex()
1052 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_range_elements()
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Des31fUniformBlockTests.cpp55 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_310_ES, in createRandomCaseGroup()
63 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase()
90 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelStructArrayCase()
Des31fNegativeAdvancedBlendEquationTests.cpp135 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateVertexShaderSource()
150 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateFragmentShaderSource()
Des31fSampleVariableTests.cpp316 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
396 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
483 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
656 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
977 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource()
1000 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1213 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1372 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1473 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
1716 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
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Des31fMultisampleShaderRenderCase.cpp103 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in init()
675 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource()
695 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureResolverSource()
731 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureLayerFetchSource()
Des31fTextureFormatTests.cpp111 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP) in TextureCubeArrayFormatCase()
125 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP) in TextureCubeArrayFormatCase()
274 …, m_renderer (renderCtx, ctx.getTestContext().getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISIO… in TextureBufferFormatCase()
Des31fNegativePreciseTests.cpp66 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateShaderSource()
Des31fNegativeAtomicCounterTests.cpp77 shader << getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"; in genShaderSource()
Des31fProgramInterfaceQueryTests.cpp1686 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init()
2165 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init()
2720 …m_program->addShader((glu::ShaderType)shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().var… in init()
2722 m_program->addShader((glu::ShaderType)shaderType, glu::GLSL_VERSION_310_ES); in init()
2886 …m_program->addShader(shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().variables.push_back(… in init()
2890 …m_program->addShader(shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().variables.push_back(… in init()
2898 …finition::Shader* vertex = m_program->addShader(glu::SHADERTYPE_VERTEX, glu::GLSL_VERSION_310_ES); in init()
2899 …ition::Shader* fragment = m_program->addShader(glu::SHADERTYPE_FRAGMENT, glu::GLSL_VERSION_310_ES); in init()
2925 …r* tessCtrl = m_program->addShader(glu::SHADERTYPE_TESSELLATION_CONTROL, glu::GLSL_VERSION_310_ES); in init()
2926 …tessEval = m_program->addShader(glu::SHADERTYPE_TESSELLATION_EVALUATION, glu::GLSL_VERSION_310_ES); in init()
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Des31fNegativeShaderFunctionTests.cpp352 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceBitfieldExtract()
449 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceBitfieldInsert()
604 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceReverseCountFind()
708 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceAddCarrySubBorrow()
963 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceMulExtended()
1287 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceFrexpLdexp()
1434 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourcePackUnpackNorm4x8()
1619 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceTextureSize_sampler()
1699 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceTextureSize_lod()
1746 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceTexture()
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Des31fOpaqueTypeIndexingTests.cpp459 spec->version = isES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec()
836 spec->version = isES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec()
1063 spec->version = isES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec()
Des31fShaderBuiltinConstantTests.cpp197 shaderSpec.version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in createGetConstantExecutor()
Des31fSampleShadingTests.cpp410 : glu::GLSL_VERSION_310_ES; in genFragmentSource()
Des31fNegativeShaderImageLoadStoreTests.cpp366 params["GLSL_VERSION_DECL"] = getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in generateShaderSource()
Des31fTextureFilteringTests.cpp187 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_310_ES, glu::PRECI… in TextureCubeArrayFilteringCase()
Des31fAdvancedBlendTests.cpp234 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in getBlendProgramSrc()
Des31fDrawBuffersIndexedTests.cpp875 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource()
975 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
Des31fMultisampleTests.cpp231 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in init()
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp180 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateGeometryShader()
749 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in create()
1260 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in checkTessSupport()
1303 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateTessControlShader()
1337 if (glu::glslVersionIsES(version) && version <= glu::GLSL_VERSION_310_ES) in generateEmptyTessEvalShader()
1416 if (glu::glslVersionIsES(version) && version <= glu::GLSL_VERSION_310_ES) in generatePassthroughTessControlShader()
1440 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateTessEvalShader()
DglsScissorTests.cpp154 case glu::GLSL_VERSION_310_ES: // Assumed to support 3.0 in genShaders()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp42 GLSL_VERSION_310_ES, //!< GLSL ES 3.1 enumerator
DgluShaderUtil.cpp91 version == GLSL_VERSION_310_ES || in glslVersionIsES()
/external/deqp/external/vulkancts/modules/vulkan/compute/
DvktComputeIndirectComputeDispatchTests.cpp671 …ild(new IndirectDispatchCaseBufferUpload(testCtx, s_dispatchCases[ndx], glu::GLSL_VERSION_310_ES)); in createIndirectComputeDispatchTests()
679 …d(new IndirectDispatchCaseBufferGenerate(testCtx, s_dispatchCases[ndx], glu::GLSL_VERSION_310_ES)); in createIndirectComputeDispatchTests()

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