Searched refs:GL_GEQUAL (Results 1 – 25 of 55) sorted by relevance
123
51 case GL_GEQUAL: in intel_translate_shadow_compare_func()77 case GL_GEQUAL: in intel_translate_compare_func()
230 GL_GEQUAL, in init()533 GL_GEQUAL, in init()672 GL_GEQUAL, in init()
145 case GL_GEQUAL: in nvgl_comparison_op()
50 case GL_GEQUAL: in get_comparison_op()
78 case GL_GEQUAL: in _mesa_DepthFunc()
85 case GL_GEQUAL: in validate_stencil_func()
265 GL_GEQUAL, in init()595 GL_GEQUAL, in init()734 GL_GEQUAL, in init()
54 case GL_GEQUAL: \
83 case GL_GEQUAL: in depth_test_span16()131 case GL_GEQUAL: in depth_test_span32()
244 case GL_GEQUAL: in do_stencil_test()
58 STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); in st_compare_func_to_pipe()
552 …dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init()553 …dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init()
275 …CompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL)); in init()
89 case GL_GEQUAL: return a >= b; in compare()
736 GL_GEQUAL, in randomDepthStencilState()794 { "gequal", GL_GEQUAL }, in init()
549 …dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init()550 …dst.push_back(StencilOp::quad(GL_GEQUAL, targetStencil-1, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_IN… in init()
272 …CompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL)); in init()
83 case GL_GEQUAL: return a >= b; in compare()
221 case GL_GEQUAL: return rr::TESTFUNC_GEQUAL; in mapGLTestFunc()
79 GL_GEQUAL, in computeRandomRenderState()
726 case GL_GEQUAL: return tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL; in mapGLCompareFunc()799 case tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL: return GL_GEQUAL; in getGLCompareFunc()
META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/ ...
98 case GL_GEQUAL: in radeonAlphaFunc()287 case GL_GEQUAL: in radeonDepthFunc()1187 case GL_GEQUAL: in radeonStencilFuncSeparate()