Searched refs:GL_MAX_GEOMETRY_IMAGE_UNIFORMS (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 384 { "gl_MaxGeometryImageUniforms", getInteger<GL_MAX_GEOMETRY_IMAGE_UNIFORMS> }, in init()
|
D | es31fIntegerStateQueryTests.cpp | 908 …Suffix).c_str(), "Test MAX_GEOMETRY_IMAGE_UNIFORMS", GL_MAX_GEOMETRY_IMAGE_UNIFORMS, 0… in init()
|
D | es31fProgramInterfaceQueryTestCase.cpp | 2602 { GL_MAX_GEOMETRY_IMAGE_UNIFORMS, usage.numImages }, in checkShaderResourceUsage()
|
D | es31fGeometryShaderTests.cpp | 6092 …mLimitCase(m_context, "max_geometry_image_uniforms", "", GL_MAX_GEOMETRY_IMAGE_UNIFORMS, "… in init()
|
/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1245 case GL_MAX_GEOMETRY_IMAGE_UNIFORMS: return "GL_MAX_GEOMETRY_IMAGE_UNIFORMS";
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1318 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD macro
|
/external/mesa3d/include/GL/ |
D | glext.h | 2649 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD macro
|