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Searched refs:GL_MAX_GEOMETRY_IMAGE_UNIFORMS (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp384 { "gl_MaxGeometryImageUniforms", getInteger<GL_MAX_GEOMETRY_IMAGE_UNIFORMS> }, in init()
Des31fIntegerStateQueryTests.cpp908 …Suffix).c_str(), "Test MAX_GEOMETRY_IMAGE_UNIFORMS", GL_MAX_GEOMETRY_IMAGE_UNIFORMS, 0… in init()
Des31fProgramInterfaceQueryTestCase.cpp2602 { GL_MAX_GEOMETRY_IMAGE_UNIFORMS, usage.numImages }, in checkShaderResourceUsage()
Des31fGeometryShaderTests.cpp6092 …mLimitCase(m_context, "max_geometry_image_uniforms", "", GL_MAX_GEOMETRY_IMAGE_UNIFORMS, "… in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl1245 case GL_MAX_GEOMETRY_IMAGE_UNIFORMS: return "GL_MAX_GEOMETRY_IMAGE_UNIFORMS";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1318 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD macro
/external/mesa3d/include/GL/
Dglext.h2649 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD macro