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Searched refs:GL_NUM_ACTIVE_VARIABLES (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp63 …veVariables = getProgramResourceInt(gl, program, programInterface, index, GL_NUM_ACTIVE_VARIABLES); in getProgramInterfaceActiveVariables()
DgluStrUtil.inl1522 case GL_NUM_ACTIVE_VARIABLES: return "GL_NUM_ACTIVE_VARIABLES";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1544 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp1354 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH }; in getGLBufferLayout()
Des31fProgramInterfaceQueryTests.cpp1826 const glw::GLenum props[] = { GL_NUM_ACTIVE_VARIABLES }; in iterate()
2379 const glw::GLenum numActiveVariablesProp = GL_NUM_ACTIVE_VARIABLES; in iterate()
/external/mesa3d/include/GL/
Dglext.h2982 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
/external/robolectric/v3/runtime/
Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...