Searched refs:GLchan (Results 1 – 19 of 19) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_triangle.c | 244 const GLchan *texture; 273 GLchan sample[4]; /* the filtered texture sample */ in affine_span() 367 const GLchan *tex00 = info->texture + COMPS * pos; \ in affine_span() 386 const GLchan *tex00 = info->texture + COMPS * pos; \ in affine_span() 387 const GLchan *tex10 = tex00 + info->tbytesline; \ in affine_span() 388 const GLchan *tex01 = tex00 + COMPS; \ in affine_span() 389 const GLchan *tex11 = tex10 + COMPS; \ in affine_span() 410 GLchan *dest = span->array->rgba[0]; in affine_span() 550 info.texture = (const GLchan *) swImg->Map; \ 600 const GLchan *texture; [all …]
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D | s_chan.h | 50 typedef GLubyte GLchan; typedef 55 typedef GLushort GLchan; typedef 60 typedef GLfloat GLchan; typedef
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D | s_aatriangle.c | 131 static inline GLchan 142 return (GLchan) IROUND_POS(z); in solve_plane_chan()
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D | s_zoom.c | 165 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba8; in zoom_span() 167 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba16; in zoom_span() 169 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->attribs[FRAG_ATTRIB_COL0]; in zoom_span()
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D | s_span.h | 86 GLchan (*rgba)[4]; /** either == rgba8 or rgba16 */
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D | swrast.h | 102 GLchan color[4]; /** integer color */
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D | s_span.c | 66 GLchan r, g, b, a; in _swrast_span_default_attribs() 1325 GLchan (*rgbaSave)[4] = (GLchan (*)[4]) span->array->attribs[0]; in _swrast_write_rgba_span() 1349 4 * span->end * sizeof(GLchan)); in _swrast_write_rgba_span() 1388 4 * span->end * sizeof(GLchan)); in _swrast_write_rgba_span() 1423 memset(rgba, 0, 4 * n * sizeof(GLchan)); in _swrast_read_rgba_span()
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D | s_aaline.c | 171 static inline GLchan 182 return (GLchan) IROUND_POS(z); in solve_plane_chan()
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D | s_lines.c | 169 GLchan cSave[2][4]; in _swrast_add_spec_terms_line()
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D | s_points.c | 520 GLchan cSave[4]; in _swrast_add_spec_terms_point()
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D | s_texcombine.c | 98 GLchan (*rgbaChan)[4] = span->array->rgba; in texture_combine()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vertex_generic.c | 283 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_4() 295 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_3() 307 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_2() 319 GLchan *c = (GLchan *)v; in insert_4chan_4f_rgba_1() 683 GLchan *c = (GLchan *)v; in extract_4chan_4f_rgba() 853 4 * sizeof(GLchan) },
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/external/mesa3d/src/mesa/drivers/osmesa/ |
D | osmesa.c | 140 #define PIXELADDR4(X,Y) ((GLchan *) osmesa->rowaddr[Y] + 4 * (X)) 150 const GLchan *color = vert1->color; 154 GLchan *p = PIXELADDR4(X, Y); \ 171 const GLchan *color = vert1->color; 176 GLchan *p = PIXELADDR4(X, Y); \ 240 GLchan *img = PIXELADDR4(span.x, span.y); \ 269 PACK_RGBA((GLchan *) &pixel, v2->color[0], v2->color[1], \
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/external/mesa3d/docs/ |
D | RELNOTES-4.1 | 281 8. GLfloat / GLchan changes: 283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4]. 285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan. 287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4]. 289 This is part of an effort to remove all GLchan types from core Mesa so
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D | VERSIONS | 944 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 1045 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 1046 - clamp colors to [0,inf] in OSMesa if GLchan==GLfloat (Gerk Huisma) 1106 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
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/external/mesa3d/src/mesa/math/ |
D | m_translate.h | 79 extern void _math_trans_4chan( GLchan (*to)[4],
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D | m_translate.c | 681 void _math_trans_4chan( GLchan (*to)[4], in _math_trans_4chan()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_triangle.c | 134 GLchan c[2][4]; in _swsetup_render_tri()
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D | ss_tritmp.h | 43 GLchan saved_color[3][4] = { { 0 } }; in TAG()
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